Halo 3 Revival

⭐ — (18 endorsements) 📥 404 downloads 📌 v4.0 📅 10/6/2020
⚪ Last updated 2020

By FunnyAnyway and Ruby of Blue · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/23/2020 📅 Created: 10/6/2020

🔍 Analysis

  • 🏆 #170 of 585 Campaign mods in this game by downloads

📋 About This Mod

A mod adding to and tweaking Ruby's Rebalanced Halo 3 mod.

Now that mod tools are here I am resuming my campaign overhaul mod! I will be posting free playtest versions of the mod to my Patreon in order to get feedback. Add me on discord @ FunnyAnyway#9223 to have direct and easy contact with me.

If you wish to play this version of the mod now then follow this video in order to download an older version of MCC and regain mod support. https://www.youtube.com/watch?v=9lzXf0AuLmA

Please consider donating to my paypal if you enjoy this mod and want to support my creation of more mods like this. Paypal @ jaxsonskip@gmail.com.

Floodgate will likely be the last map I do for this mod. This is due to the rest of the maps being full on imported content. This means that I can not add or remove anything. This would result in the rest of the maps just having tweaks like weapon damage and also adding new spawns but no new weapons or vehicles etc. Instead I will be continuing the rest of the campaign in a new separate mod where I will add new weapons, vehicles, ai, encounters and more. However this new mod will not be built off of Ruby of Blue's mod. I will still support this mod and fix issues and add new content to the existing levels. If people wish I can also keep doing the campaign and make tweaks but not add any new content.

This is a mod I have been working on in order to bring a new life to Halo 3's campaign. This mod is centered around Ruby of Blue's Rebalanced halo 3 campaign and all credit goes toward him for the changes he made and work he did. Please download his amazing mod here https://www.nexusmods.com/halothemasterchiefcollection/mods/717 and check out his video on the mod https://www.youtube.com/watch?v=Tgh9kKJbeSg&t=40s.

This mod builds upon what Ruby did by getting the most out of the sandbox as well as adding new elements to it. I have also added and changed many AI encounters to make the game feel new and exciting. I have also added new AI types, weapons, and vehicles for the player to enjoy in the new combat scenarios. I'll be introducing the new additions to the campaign sandbox slowly so you won't be seeing all of them in the first level. I also made some tweaks to Ruby's weapon and vehicle sandbox in order to balance them out a little more and make every weapon feel fair and desirable to use.

Some of the more specific changes in this mod:

-Furious plasma pistol. A three round burst plasma pistol. When charged it will release a burst of 9 rounds very quickly. Great anti-infantry weapon.

- Furious Grunts. Bright red grunts that use firebombs and have a higher chance to throw grenades. They are also more fearless when attacking an enemy.

- The BR is now in third person and excels at short to medium range. It is useful for pushing through groups of smaller or unshielded enemies and taking them out with headshots. However it is still efficient at stripping shiel

📊 Mod Details

Game
Halo Mcc Mods
Author
FunnyAnyway and Ruby of Blue
Version
4.0
Downloads
404
Endorsements
18
Category
Campaign
Created
10/6/2020
Updated
10/23/2020

🔧 How to Install Halo MCC Mods

Use Vortex or manual.

📖 Full step-by-step install guide for Halo MCC →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo MCC commands, item IDs, and more.

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