Brute force Campaign Overhaul

⭐ — (25 endorsements) 📥 584 downloads 📌 v1.3 📅 10/21/2021
⚪ Last updated 2022

By ketcham1009 · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/7/2022 📅 Created: 10/21/2021

🔍 Analysis

  • 👍 4.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #117 of 585 Campaign mods in this game by downloads

📋 About This Mod

An overhaul of the Halo 3 campaign that makes the game both easier and harder. This is my first mod made using the H3EK (and first halo mod in general)

Covenant weapons/vehicles have been 'balanced' towards suppressing the player. Human weapons/vehicles have been given more versatility.

It's not really meant as a serious mod.

This is my first halo mod.

Vehicles


  • []The Ghost is now silver and rapidly fires spiker rounds

    []The Chopper has Ghost-like boosting

    []The Wraith fires its mortar in a shotgun-like pattern

    []The Prowler turret now fires 3 projectiles per shot

    []The Shade turret fires Fuel-Rod shots

    []The Phantom's nose turret's fire rate has been doubled

    []The Scarab's main cannon fires in a chaotic pattern

    []The Scarab's turret can set things on fire

    []The Hornet fires 12 missiles per trigger pull and its guns now fire HE rounds

    []The Warthog turret's rate of fire has been increased

    []The normal and gauss warthog have nose turrets

    []The transport Warthog can carry a total of 6 passengers

    []The Gauss Warthog turret now fires in 3 shot bursts

    []The Scorpion has 2 barrels

    []The Mongoose has a laser turret (usable by the driver)

Weapons

[]Plasma grenades are now red

[]Almost all weapons have a 1. 6x zoom

[]Frag grenades have a 5 second fuse

[]Energy sword has a green tint now

[]Gravity hammer AOE is doubled

[]Mauler fires spikes

[]Mauler has an overcharge shot (sets things on fire)

[]Magnum has a 33 round magazine and fires full auto

[]Needler kills in 2 shots

[]Plasma pistol is burst fire (both normal and charged shots)

[]Beam rifle is burst fire

[]AR rate of fire increases over time

[]Battle Rifle kills shields in 1 hit (no health damage)

[]Battle Rifle has a secondary fire mode (hold down the trigger)

[]SMG is a mini-gun and has 2. 5x zoom

[]Carbine is now an LMG

[]Plasma rifle shots behave similar to the Needler

[]Shotgun Acts like the Halo CE shotgun

[]Shotgun has a secondary fire mode that does double damage for double ammo cost (hold down the trigger)

[]Sniper rifle fires HE rounds

[]Battle Rifle destroys shields and does no health damage

[]Magnum can disable vehicles and push away enemies

[]Spiker fires 10 shot rapid bursts

[]Fuel rod gun fires in a shotgun pattern

[]Rocket launcher fires 3 shot bursts

[]Spartan laser fires like a shotgun and has a 5 second charge time

[]Brute shot fires 3 grenades that slowly accelerate towards the target

[]Sentinel beam is now rapid burst-fire

[]Machine-gun Turret Fires HE rounds

[]Plasma Turret rate of fire decreased and projectiles increased

[]Some weapons regenerate ammo (Assault rifle, Carbine, and the Needler to name a few)

[*]Total ammo capacity has been

📊 Mod Details

Game
Halo Mcc Mods
Author
ketcham1009
Version
1.3
Downloads
584
Endorsements
25
Category
Campaign
Created
10/21/2021
Updated
7/7/2022

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