Improved Early Morning Post-Ravenholm [Map Replacement]

⭐ — (0 endorsements) 📥 3,739 downloads 📅 3/7/2026
🟡 Updated this year

By 76561198929478882 · maps, assets, materials

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 3/7/2026 📅 Created: 3/7/2026

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #3 of 7 maps, assets, materials mods in this game by downloads

📋 About This Mod

We've officially run out of ideas, just sub to my lazy map replacement slop dammit! Back when I made my sandtraps mod , I went to my usual modding while keeping everything gatekept because I'm built like that. Then I went on gamebanana only to see a request to improve on UnknownPleasures' Early Morning Post-Ravenholm made by SleepyNotDead. Back then, I just dismissed it until I randomly remembered it existed the other day. I can't remember the exact details and what exactly it requested to improve on since it's been trashed like six months ago without reason. Even though I vaguely remember very few details, I thought I could give it a shot to see how I could improve that mod. I don't even want any bounty points from this and I rarely ever use gamebanana for me to care. Probably my last of these orange sky map replacements. I love the orange atmosphere, can't you tell? And honestly, they were kinda lazy but I'm surprised I've got this much support over them. So I know I'm not alone. What this does: This mod replaces the last map of the Ravenholm chapter (d1_town_05) and changes its setting to match an orange sunrise while everything else stays the same to 20th anniversary update standards. That includes a different lighting, fog, skybox and recompiled with HDR support pretty much what you come to expect. Of course I can't ignore that this mod is very similar to the one I've already mentioned, so the changes here are based on what I remember from that one request and my own personal tweaks. Here's what's actually different from the other mod: The 3D skybox was described as looking like yellow piss. I just recolored it to make it somewhat fit with the sky. The tree cluster didn't blend well with the industrial stacks. This happens because the fog distance for the fog_controller and the sky_camera didn't match and it's actually like that in vanilla. The mod simply didn't fix it and it looked more obvious due to its yellow fog, so I fixed it. The sun was located somewher

📊 Mod Details

Game
Half Life 2 Mods
Author
76561198929478882
Version
N/A
Downloads
3,739
Endorsements
0
Category
maps, assets, materials
Created
3/7/2026
Updated
3/7/2026

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