Living World AI
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #17 of 68 Scripts mods in this game by downloads
📋 About This Mod
Living World AI — GTA V
Version: alpha 1. 0. 1 (first alpha build)
DESCRIPTION:
Living World AI turns ordinary Los Santos pedestrians into characters with real intelligence. Every NPC within talking range can respond to your words through text or voice, taking into account their name, biography, personality, district, weather, weapon, wanted level, vehicle, and many other details of the surrounding world.
This is not a replacement for GTA V's story. It is a living city layer on top of the base game: a random passerby becomes a person with a history, your companion comments on crashes and police chases, and an officer decides whether to warn you, threaten you, or arrest you on the spot.
Key Feature: dialogues are generated in real time through AI, so each conversation feels unique and depends on the current street situation, the NPC's memory, and your previous interactions.
✨ FEATURES & UNIQUENESS:
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[]🤖 AI Conversations with NPCs
[
]Nearby pedestrians, police officers, and companions can reply dynamically in real time[]Text chat and voice input are both supported
[]NPCs turn toward the player and briefly focus before replying
[]Several NPCs can participate in one conversation and answer one after another
[]NPCs hear previous lines in the exchange and can react to them naturally
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[]🧠 Persistent Memory & Personality
[
]On the first conversation, each NPC receives a name, biography, and personality traits[]Conversation history is saved between game sessions
[]Known NPCs remember past meetings and refer back to them in later dialogue
[]Recognized characters can display their name above their head when nearby
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[]🌆 Deep World Context in Prompts
[]The AI knows the district, street, time of day, and current weather
[]It considers health, armor, weapons, nearby traffic, and pedestrians
[]It tracks the player's wanted level and whether the player is aiming at the NPC
[]Vehicles are described with model, speed, and condition
[]Combat, fear, fleeing, and cover states are also included in the context
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[]🔊 Voice Features (TTS + STT)
[]AI replies can be voiced with text-to-speech through Player2
[]Voices are matched to NPC gender and remembered for future conversations
[]Speech output is spatial and fades with distance to feel part of the world
[]Hold and release the voice key to record speech and send it through STT
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[]🎮 AI Actions from Dialogue
[
]NPCs can follow you, wait, leave, or enter vehicles[]They can flee, surrender, threaten with a weapon, or lower/holster it
[]Police officers can escalate from warning to detention and arrest attempts
[]NPCs can attack the player, attack another NPC, or call the police
[]🌍 Automatic Reactions to World Events
[]Followers and nearby pedestrians can react to gunfire, explosions, and crashes
[]Passengers comment on reckless driving and vehicle damage
[*]Known NPCs and followers react to wanted
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[]🎮 AI Actions from Dialogue
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[]🔊 Voice Features (TTS + STT)
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[]🌆 Deep World Context in Prompts
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[]🧠 Persistent Memory & Personality
📊 Mod Details
- Game
- GTA5 Mods
- Author
- MFiveM5
- Version
- 1.0.1
- Downloads
- 3,182
- Endorsements
- 25
- Category
- Scripts
- Created
- 3/26/2026
- Updated
- 3/26/2026
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