Illumina's Mage Armor Bonus Rework
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #104 of 179 Miscellaneous mods in this game by downloads
📋 About This Mod
This mod reworks the Mage Armor Bonus to buff all elemental damage rather than reducing staff stamina consumption. I did this both to give mage a little extra to make up for the blatant neglect, and also to bring the bonus more in line with
Description
To give my glorious mage class a nice little bump, while also bringing the class bonus more in line with other class bonuses. Ranger increases weakpoint damage, Fighter increases combo stun, Rogue increases combo crit, these all are mostly global effects that any weapon could employ (disregarding the lack of combo for ranged weapons). I feel this change feels more global, and feels more satisfying than simply making the stamina reduction apply to all weapons, that doesn't seem very magey, does it? This will open the floodgates to a more spellblade-esque playstyle, mages could bring along an element infused melee weapon which I feel sounds magey. If I continue modding, I aim to expand upon magic as a whole hopefully.
Installation instructions
Pretty much just put the files into your Paks and boom, easy as pie.
Main features
Reworks the mage armor bonus to increase all elemental damage by 10%, rather than the 9% stamina decrease for staves that the old bonus provides.
📊 Mod Details
- Game
- Grounded2 Mods
- Author
- Illuminahh
- Version
- 1
- Downloads
- 222
- Endorsements
- 3
- Category
- Miscellaneous
- Created
- 5/27/2026
- Updated
- 5/27/2026
- Tags
- Gameplay
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