Invincible Buildings - Unbreakable Base
🟢 Updated this monthPreview

🔍 Analysis
- ✅ Updated 41 days after the latest game patch — actively maintained
- 🏆 #73 of 74 Gameplay mods in this game by downloads
📋 About This Mod
Invincible Buildings - Unbreakable Base
Invincible buildings: every finished piece you build never loses health and never breaks (no structure damage, indestructible base), whatever bugs, raids, weapons or explosions hit it. Repair and deconstruct still work; pieces under construction are not covered. Crash-safe, no keys. Grounded 1 (Steam) + UE4SS.
Also known as: indestructible buildings, no structure damage, unbreakable base.
Features
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[]Invincible buildings: every finished piece you built (walls, floors, roofs, doors, stairs, traps and everything else) takes no damage from bugs, base raids, your own or your friends' weapons, arrows and other projectiles, or explosions.[/]
[]Uses the game's own per-piece "can be damaged" switch: the mod turns it off on each finished piece of yours, and the game then ignores the hit (you see its normal "no damage" hit effect).[/]
[]Safety net: if one of your pieces still loses health some other way, the mod puts that health back at once with the game's own health function, before the game checks whether the piece breaks.[/]
[]Your pieces are protected when you take control of your character, and checked again at the game's hourly check, when you place a building, when a raid starts or ends and when a piece finishes building.[/]
[]Repair and deconstruct still work as before. Existing damage stays as it was (the mod doesn't repair for you).[/]
[]No keys, works out of the box. One optional config switch.[/]
What is not covered
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[]Pieces that are still under construction (blueprint frames). They are protected once they are finished.[/]
[]Pre-built structures that came with the world, and pieces placed by a Playground's author (the Playground editor has its own switch for those).[/]
[]Collapse when a piece loses its support (for example a piece standing only on grass that gets cut): the game removes those directly, not through damage, and the mod leaves that alone.[/]
Requirements
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[]Grounded 1 (Steam)[/]
[]UE4SS v3. 0. 1 experimental, build f08dfdf (the build we test on)[/]
[]In ue4ss\UE4SS-settings.ini, under , set HookInitGameState = 0 (prevents a UE4SS bug in Grounded that can crash on quit and lose the logout save) (recommended)[/]
Install
Vortex: click "Mod Manager Download". Vortex installs it into ue4ss\Mods. You still need UE4SS (see Requirements).
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[]Install UE4SS v3. 0. 1 experimental, build f08dfdf (the build we test on) into ...\Grounded\Maine\Binaries\Win64 if you don't have it yet.[/]
[]Extract the zip and copy the InvincibleBuildings folder into ...\Grounded\Maine\Binaries\Win64\ue4ss\Mods\[/]
[]The included enabled.txt switches it on: no mods.txt edit needed.[/]
[]Start Grounded fully (no Ctrl+R hot-reload) and load your save.[/]
Uninstall
Delete the InvincibleBuildings folder (and its line in mods.txt, if you added one). Nothing needs to be switched back first: normal building damage returns at the next start.
Config
Edit InvincibleBuildings\Scripts\config.lua in a text editor, save, then restart the game:
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[]invincible_buildings (default true): true = your finished pieces take no damage (the normal setting). false = normal building damage: the mod switches your pieces back to "can be damaged" in the loaded world and does nothing else.[/]
Compatibility
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[]Tested on Grounded 1 (Steam) with UE4SS 3. 0. 1 build f08dfdf[/]
[]Works alongside our other Grounded mods (Free Craft, Free Build, Keep Inventory on Death, No Base Raids, No Food Spoilage, Unlock All Recipes). It never reads or writes the world-settings object those mods use.[/]
[]Bugs still come and still attack your base and you; they just can't damage your buildings. Pair it with No Base Raids if you want raids gone too.[/]
Side effects
[*]Nothing is written to your save. The "can be damage
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[]Tested on Grounded 1 (Steam) with UE4SS 3. 0. 1 build f08dfdf[/]
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[]invincible_buildings (default true): true = your finished pieces take no damage (the normal setting). false = normal building damage: the mod switches your pieces back to "can be damaged" in the loaded world and does nothing else.[/]
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[]Install UE4SS v3. 0. 1 experimental, build f08dfdf (the build we test on) into ...\Grounded\Maine\Binaries\Win64 if you don't have it yet.[/]
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[]Grounded 1 (Steam)[/]
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[]Pieces that are still under construction (blueprint frames). They are protected once they are finished.[/]
📊 Mod Details
- Game
- Grounded Mods
- Author
- offtheclock
- Version
- 1.1.0
- Downloads
- 1
- Endorsements
- 0
- Category
- Gameplay
- Created
- 9/30/2026
- Updated
- 9/30/2026
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