AutoPickUp
🟢 Updated this monthPreview

🔍 Analysis
- ✅ Updated 23 days after the latest game patch — actively maintained
- 🏆 #70 of 70 Gameplay mods in this game by downloads
📋 About This Mod
This mod makes every resource node (Dandelions, Acorns, Rocks, Feathers, Weeds...) put its drops directly into your inventory. No more picking things up one by one.
Description
Tired of chasing loot around after chopping grass? This mod makes every resource node (grass, dandelions, acorns, rocks, feathers, weeds...) put its drops directly into your inventory. No more picking things up one by one.
What it does
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[]Auto-pickup everything from harvestable nodes — swing once, loot's already in your bag.[/]
[]GrassPlank & Log stay on the ground (grass blades, dandelions, spiky/tall weeds, roses) — vanilla behavior, so gathering building materials still feels like vanilla.[/]
[]Big Food nodes (Donut, Cookie Sandwich, Hotdog, etc.) [/]
[]100% safe: pure .pak mod (no DLLs, no memory hacks), save-compatible, easy to remove.[/]
Installation instructions
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[]Grab all 3 files:
AutoPickUp_P.pak/AutoPickUp_P.utoc / AutoPickUp_P.ucas [/
][]Drop them into
...\Grounded\Maine\Content\Paks\[/]
[]Launch the game. That's it.[/]
Changelog
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[]v1. 0. 3 — GrassPlank & Log now drop on the ground like vanilla (other drops still auto-pickup).[/]
[]v1. 0. 2 — Fixed plant nodes (grass, dandelions, roses...) to actually auto-pickup; restored shatter flow for big snack nodes; Molars fully restored.[/]
[]v1. 0. 1 — Initial release.[/]
FAQ
Q: Will this mod work on Xbox or PlayStation?
A: Theoretically it should, but I only own the Steam version, so other platforms haven't been tested.
Q: Does it work in multiplayer? A: It works when you are the host, but not when you're joining someone else's game as a client. To be safe, make sure everyone in your lobby has the mod installed — otherwise you might run into some weird bugs.
Q: Why isn't the mod working for me? A: First, double-check that you followed the installation steps exactly. If you did, make sure the mod isn't conflicting with anything that touches similar logic — for example, mods that change trinket drop rates or drop quantities.
If you run into any issues while playing, please leave a report on the POSTS page of this mod.
About this mod — a little backstory
This mod exists because of Grounded 2. You know how some harvestables just explode — loot flying all over the place,especially the plants from the PONIC PATCH! Yeah. I couldn't stand it.
So I asked my friend @lowkeymz, who actually knows how to make mods, to build an "EasyPickUp" mod for the sequel. And... I got hooked. Once you've tasted auto-pickup, you can't go back. Every time I played Grounded 1, I'd chop a dry grass blade, watch the dra grass chunk scatter, and just sigh.
Recently I got a free month of an AI agent mode, so I thought — why not do it myself? Armed with AI + locally unpacked game data, I reverse-engineered the loot logic and built this mod. It basically brings the "EasyPickUp" experience to Grounded 1.
As for the name — to avoid any confusion with the original project, I went with AutoPickUp instead. Shoutout to @lowkeymz for the inspiration (and the original EasyPickUp).
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[]v1. 0. 3 — GrassPlank & Log now drop on the ground like vanilla (other drops still auto-pickup).[/]
📊 Mod Details
- Game
- Grounded Mods
- Author
- ShimizuKanCC
- Version
- 1.0.3
- Downloads
- 0
- Endorsements
- 0
- Category
- Gameplay
- Created
- 9/12/2026
- Updated
- 9/12/2026
🔧 How to Install Grounded Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Grounded →
Visit the official mod page for specific installation instructions for this mod.
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