Custom Color Healing Crystals

⭐ — (19 endorsements) 📥 187 downloads 📌 v1.1 📅 3/12/2013
⚪ Last updated 2013

By Diarmuid and Neikun · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/15/2013 📅 Created: 3/12/2013

🔍 Analysis

  • 🏆 #30 of 49 Miscellaneous mods in this game by downloads

📋 About This Mod

##### Custom Crystals System, Version 1. 0 ##### ##### Scripting & Design by Diarmuid & Neikun ##### This is a pack of 7 recolored healing crystals to use in your dungeon, along with a modular .lua file allowing you to define your own colors easily, and a script entity to write custom functions for different colors. The crystals use a convoluted combination of pits, lights, altar, gratings, projectiles, item, timers, scripts... to reproduce in other colors the hardcoded animation and visuals from the normal blue healing crystal. [[[[[ SETUP INSTRUCTIONS: ]]]]] 1. copy animations, models, scripts and textures folders to your mod_assets folder 2. add the following line at the end of your init.lua: import \"mod_assets/scripts/crystals.lua\" 3. create a script_entity named crystalHandler in the dungeon editor 4. copy the contents of crystalHandler.lua into this crystalHandler script entity. 5. read readme.txt for additionnal info on how the lua scripts work. [[[[[ CHANGELOG: ]]]]] ---------------------------------------------------------------------------------- v1. 1: Fixed bug that caused hum sound to accumulate [[[[[ THIS PACK CONTAINS: ]]]]]] 1. models and textures for the following 7 crystal colors: ---------------------------------------------------------------------------------- - green - red - pink - orange - yellow - black - white TO USE THE CRYSTALS: Simply put the dx_healing_crystal_object_\"color\" object in the editor like a normal crystal. That\'s it! 2. crystals.lua: ---------------------------------------------------------------------------------- A modular lua file which generates the crystal objects and components. 3. crystalHandler script: ---------------------------------------------------------------------------------- This must be copied in the dungeon editor in a scriptEntity named crystalHandler, and controls the crystals behaviour. If you use this in your dungeons, please give credit back! :)

📊 Mod Details

Game
Grimrock Mods
Author
Diarmuid and Neikun
Version
1.1
Downloads
187
Endorsements
19
Category
Miscellaneous
Created
3/12/2013
Updated
3/15/2013

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