Weapon Customization Tool

⭐ — (60 endorsements) 📥 1,733 downloads 📌 v1.0.1 📅 6/26/2024
⚪ Last updated 2024

By Hazelberry and Nenkai · weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/13/2024 📅 Created: 6/26/2024

🔍 Analysis

  • 👍 3.5% endorsement rate — high engagement, a strong quality signal

📋 About This Mod

Allows full control over weapon model swapping and effects, including compatibility with custom weapon model mods.

Effectively three mods combined (and improved) in one: Weapon Swap Utility, Weapon Glow Swapper, and Weapon Glow Effect Control.

Features:

  • []Separate config menus per character

    []Fully compatible with weapon model mods!

    []Swap weapon models (even to other characters' weapons when using No Restrictions version)

    []Weapon physics work correctly when swapping

    []Swap weapon effects

    []Control when effects are visible

    []Swap sheaths when swapping weapons for Djeeta's default outfit and for Narmaya (unfortunately not compatible with Narmaya outfit mods, and only works for one weapon sheath at a time)


There are two versions of the mod, only use one version at a time!

  • [](Recommended) Base version which only allows swapping weapons from the same character. This is the easiest to look through and there's a very low chance anything will look incorrect in game.

  • []No Restrictions version allows swapping weapons from any character. You have to scroll through a lot more options compared to the base version so it isn't as user friendly, but you can do some pretty fun stuff with it! Keep in mind there WILL be clipping and scaling issues, and with weapons such as Ferry's whips or Lancelot's dual blades you'll have some funky issues.

    To configure the options right click on the mod in Reloaded-II and select "Configure". Click "Main Settings - Click here for more settings" at the top of the configure screen in order to swap between characters, and scroll down in the list to see more characters.

    If a config option seems confusing try hovering over it for more info on what it does.

    Important! Reloaded-II is a little buggy when using multiple config menus like this, so pressing "reset" will not always reset all of the menus. If you want to make absolutely sure changes have been reset go to each specific menu you have altered and press reset on that menu. Additionally pressing "Save" may sometimes reset things, but strangely it seems you don't actually need to click "save" in order for changes to be saved. Don't ask, I have no clue why that button exists if its only purpose seems to be accidentally resetting things.

    Requirements:


    Info About Sheath Swapping

    Due to the way sheaths are implemented in the game there are some major things to understand:

    • []Weapon sheaths are actually a part of the character models. This means if you use a modded character model this feature will not work.

    • []The game looks for the first instance of the sheath name and grabs that model. This isn't an issue for Djeeta because she only has 2 sheath variants, but for Narmaya this means you should only use this if you are replacing a single Narmaya weapon. The weapon you are using as a skin will have its sheath replaced by the other weapon's sheath. If you try replacing more than one Narmaya weapon at a time things will break.

    • []Djeeta can replace as many weapons as she wants, however if you use her Partenza weapon as a skin for another one of her weapons it will cause all of her other weapons to also have the thin sheath version and will likely have clipping. Using another weapon as a skin on top of Partenza only changes the sheath for Partenza so will not cause any issues, so sheath swapping for it is always enabled.

    • The way the game decides which sheath is used for which weapon is hard coded into the executable and can not currently be changed. So this method I'm using is the best option we have, but is very very limited. I can not control if a sheath is hidden or visible so characters such as Yodarha who have a single sheath model that is shown or hidden depending on the equipped weapon can not be controlled currently.


    FAQ

    "Why not just use the in game skin system?"

    If you use a non-ascension or terminus weapon as a skin (or an ascension/terminus that isn't fully awakened) you will lose the

📊 Mod Details

Game
Granbluefantasyrelink Mods
Author
Hazelberry and Nenkai
Version
1.0.1
Downloads
1,733
Endorsements
60
Category
weapons
Created
6/26/2024
Updated
7/13/2024

🔧 How to Install Granblue Fantasy: Relink Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Granblue Fantasy: Relink →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Granblue Fantasy: Relink commands, item IDs, and more.

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