Midnight's Overhaul
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #93 of 557 Miscellaneous mods in this game by downloads
📋 About This Mod
Rebalances Bosses, Characters, Sigils, Weapons, AI and Overall Mechanics
This Mod heavily adjusts a large variety of mechanics and features in the game, while adding more difficult boss fights and adjusting characters to feel more at home in those fights.
Full Changelog
Simple Breakdown:
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[]Removed DMG Caps for everything but SBAs
[
]Character balances to make each character able to perform at the same level in DPS, SBA gain and Stun rate[]Changes to incite team play/buildcrafting
[]Alpha provides 20% SBA to teammates on SBA cast
[]Stun is harder to activate, but building into it is more doable
[]ATK↑ buffs and DEF↓ debuffs made relevant through removing DMG Caps
[]Multiple characters had buffs or debuffs added to their kit if needed
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[]DMG done to bosses while they are not OD will do 66-100% more DMG on average
[
]This also improves team play by pushing players to use SBAs to extend "Break" Phases
[
]AI improvements to allow them to function better in this new environmentFile List/Load Order:
The Multiplayer Balances are Designed for 4 Players. Recent updates have brought the two versions very close to each other, but the Multiplayer Balances increase stun requirements across the board, while also increasing the "impact" of boss mechanics. These changes can be difficult to work around with AI, and are separated as such.
The Pyet-A Crash Fix re-enables tracking for fireflies. This is off by default but can cause crashing for certain individuals.
Recommended Additional Mods:
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[]Damage Control (Disable Damage Randomization - Variance) by Nenkaai
[
]Mod Recommended to reduce DMG variance across player attacks, as well as to assist the player in recognizing when DMG buffs are no longer active, as numbers will be consistent and more readable
Issues/Incompatibilities
:-
[]If playing online, make sure all players have the mod installed. The boss adjustments will not translate to a vanilla client
[
]Any mod that has Table (.tbl) edits will likely be incompatible. If you would like to see if a mod is compatible, head to the "tables" folder in that mod, and compare to the "tables" folder in my mod. Any that match will be incompatible.
If Stun bar visibility is an issue for you please consider downloading this mod to help:
Stun Bar Cooldown Color Change
YouTube Playlist with videos of boss/mission clears and builds used:
I can be reached here for suggestions or comments:
Modding Discord Invite : Specific Channel Used
This mod is intended to be used with Reloaded II and Granblue Fantasy Relink Mod Manager, please refer to the link below for more information.
https://nenkai.github.io/relink-modding/modding/installing_mods/
A quick thanks to all the people who helped me test this mod out on the Granblue Fantasy Relink Discord. I would not have gotten this far with this mod without their willingness to test the mod. Additionally, thank you to HAZELNUT GAMER on the Relink Modding Discord for translating the text files I have edited for Japanese users.
📊 Mod Details
- Game
- Granbluefantasyrelink Mods
- Author
- MidnightAugur
- Version
- v1.3.111
- Downloads
- 4,578
- Endorsements
- 102
- Category
- Miscellaneous
- Created
- 7/2/2024
- Updated
- 4/11/2026
- Tags
- Gameplay, Overhaul
🔧 How to Install Granblue Fantasy: Relink Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Granblue Fantasy: Relink →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Granblue Fantasy: Relink commands, item IDs, and more.
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