FF7 3D Model Editor Ver 1.1
🟡 Updated this yearPreview

📋 About This Mod
# Final Fantasy VII 3D Model Editor Created by Shadow501 Final Fantasy VII 3D Model Editor is an advanced Windows editing tool designed for modifying models and related assets from the original PlayStation version of Final Fantasy VII. The editor brings together 3D model editing, animations, bones, polygons, colors, palettes, textures, FIELD assets, world-map files, scripts, audio, and PlayStation BIN/CUE rebuilding in one application. The project is actively being improved, and additional compatibility, scanning accuracy, and editing features are planned for future versions. --- # Main Features Open compressed and decompressed Final Fantasy VII . BCX field models Open and edit FF7 battle . LZS models Preserve important battle-LZS archive sections while editing model geometry Display FF7 models directly inside the built-in model viewer Browse individual models or complete LZS folders Live model preview Mouse rotation Pan Zoom Reset camera Wireframe / polygon grid display Skeleton display Direct model selection Edit model geometry without requiring an external 3D viewer --- # Bone Editing The editor contains extensive tools for working with FF7 skeletal models. Select Bones directly from the model Select Bones from the model tree Copy Bones Paste Bones Remove Bones Export individual Bones Import individual Bones Export all Bones Import complete Bone/model packages Resize Bones manually Uniform Bone scaling Independent X / Y / Z Bone scaling Preserve Bone center and location while resizing Automatically fit imported BCX Bones to destination geometry Preserve destination Bone bind-pose position Undo Bone modifications Redo Bone modifications --- # Elastic Bone Editing Bones can also be manipulated interactively inside the model preview. Enable Elastic Bone editing mode Drag Bones directly with the mouse Attach
FF7 3D Model Editor Ver 1.1 is a Windows tool for editing 3D models and related assets from the original PlayStation version of Final Fantasy VII. It combines 3D model editing with other features, though the description is incomplete. Currently has no endorsements or downloads, and was last updated in August 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Directly targets the original PS1 FF7, so you're working with the classic models, not some remaster.
- It's a dedicated editor, not a hacky hex editor—this is built for the job.
- Version 1.1 suggests the author is actively fixing and improving it.
⚠️ Cons
- Zero endorsements and zero downloads—nobody's tested this yet, so you're flying blind.
- The description cuts off mid-sentence, so you don't know half the features until you try it.
- No mention of compatibility with modern Windows or other mods, so expect potential conflicts.
If you're a modder who wants to dig into the original FF7's 3D models and create custom edits, this tool is aimed at you. It's for people comfortable with technical editing tools and willing to experiment with an unproven release.
💡 Beginner Tips
- Since it's for the PS1 version, make sure your FF7 files are from the original discs or a compatible rip, not the Steam re-release.
- Start by exporting a simple model to see the file structure before you try editing anything complex.
- Keep a backup of the original model files so you can revert if you mess something up.
📊 Mod Details
- Game
- Genesis Romhacks Mods
- Author
- Shadow501
- Version
- 1.0
- Downloads
- 0
- Endorsements
- 0
- Category
- compression / decompression
- Created
- 8/7/2026
- Updated
- 8/7/2026
- Tags
- Compression / Decompression, Data Extraction / Insertion, Game Specific, Graphics Editors, Graphics Viewers, Palettes, Pointers, Sound
🔧 How to Install Genesis Hacks Mods
Apply .ips patches. Use BlastEm emulator or real Genesis with flashcart.
📖 Full step-by-step install guide for Genesis Hacks →
Visit the official mod page for specific installation instructions for this mod.
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