Magnets and Electromagnets
🟡 Updated this yearPreview
📋 About This Mod
---The first published version of the Magnets and Electromagnets script mod--- Magnetism Simulator v6. 4 - Main Features: Regular Magnets - Place on any part, always active Electromagnets - Place on Number Comparator parts, turn ON/OFF based on comparator's TRUE/FALSE result --Core Controls-- TAB key - Place magnet on targeted part Strength slider - Adjust magnetic force (0-100) +/- button - Toggle polarity (attraction vs repulsion) Delete button - Remove magnets Hide/Show button - Toggle @ symbol visibility --Physics-- Attraction - Opposite polarities pull together (positive + negative) Repulsion - Same polarities push apart (positive + positive, negative + negative) Inverse square law - Force decreases with distance Max 20 magnets --Visual Feedback-- @ symbols follow parts in real-time Red = positive polarity Blue = negative polarity 0. 05 x 0. 05 unit size --Electromagnet Intelligence-- Reads Number Comparator's boolean output automatically ON when comparison is TRUE OFF when comparison is FALSE Perfect for logic-controlled magnetism
📊 Mod Details
- Game
- Gearblocks Mods
- Author
- 76561199168674984
- Version
- N/A
- Downloads
- 199
- Endorsements
- 0
- Category
- fish
- Created
- 12/28/2025
- Updated
- 12/28/2025
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