FF7 3D Model Editor Ver 1.1
🟡 Updated this yearPreview

📋 About This Mod
# Final Fantasy VII 3D Model Editor Created by Shadow501 Final Fantasy VII 3D Model Editor is an advanced Windows editing tool designed for modifying models and related assets from the original PlayStation version of Final Fantasy VII. The editor brings together 3D model editing, animations, bones, polygons, colors, palettes, textures, FIELD assets, world-map files, scripts, audio, and PlayStation BIN/CUE rebuilding in one application. The project is actively being improved, and additional compatibility, scanning accuracy, and editing features are planned for future versions. --- # Main Features Open compressed and decompressed Final Fantasy VII . BCX field models Open and edit FF7 battle . LZS models Preserve important battle-LZS archive sections while editing model geometry Display FF7 models directly inside the built-in model viewer Browse individual models or complete LZS folders Live model preview Mouse rotation Pan Zoom Reset camera Wireframe / polygon grid display Skeleton display Direct model selection Edit model geometry without requiring an external 3D viewer --- # Bone Editing The editor contains extensive tools for working with FF7 skeletal models. Select Bones directly from the model Select Bones from the model tree Copy Bones Paste Bones Remove Bones Export individual Bones Import individual Bones Export all Bones Import complete Bone/model packages Resize Bones manually Uniform Bone scaling Independent X / Y / Z Bone scaling Preserve Bone center and location while resizing Automatically fit imported BCX Bones to destination geometry Preserve destination Bone bind-pose position Undo Bone modifications Redo Bone modifications --- # Elastic Bone Editing Bones can also be manipulated interactively inside the model preview. Enable Elastic Bone editing mode Drag Bones directly with the mouse Attach
FF7 3D Model Editor Ver 1.1 is a Windows tool for editing 3D models and related assets from the original PlayStation Final Fantasy VII. It combines model editing with compression/decompression features, though it has no endorsements or downloads yet. Suitable for modders seeking to alter character or enemy models.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Directly targets the original PS1 FF7 models, so you're working with the classic assets.
- Combines model editing with compression/decompression, so you can handle assets in one place.
- Fresh release (last updated 2026-08-07) means it's actively maintained or at least new.
⚠️ Cons
- Zero endorsements and downloads – it's untested by the community, so expect bugs.
- No screenshots or detailed feature list, so you're flying blind on what it actually does.
- Compatibility risk: it's a niche tool for PS1 FF7 modding, so it may conflict with other mods or require specific setups.
This is for modders who want to edit 3D models in the original Final Fantasy VII on PC, especially those who need a dedicated tool for model tweaking. If you're into creating custom character or enemy models for FF7, this could be your starting point, but be ready to troubleshoot since it's brand new.
💡 Beginner Tips
- Since it's a Windows tool, make sure you run it as administrator if you have permission issues.
- Start with a backup of your FF7 game files before editing any models, as the tool may overwrite original assets.
- Check the mod's page for any updates or patches, as the author may release fixes based on user feedback.
📊 Mod Details
- Game
- Gc Romhacks Mods
- Author
- Shadow501
- Version
- 1.0
- Downloads
- 0
- Endorsements
- 0
- Category
- compression / decompression
- Created
- 8/7/2026
- Updated
- 8/7/2026
- Tags
- Compression / Decompression, Data Extraction / Insertion, Game Specific, Graphics Editors, Graphics Viewers, Palettes, Pointers, Sound
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