Emolga (Pokemon) [Prism Cross Port]

⭐ — (7 endorsements) 📥 300 downloads 📅 1/21/2026
🟡 Updated this year

By MegaModder492 · Characters

⬇ Download Mod Source: GameBanana ↗ 📅 Updated: 5/18/2026 📅 Created: 1/21/2026

🔍 Analysis

  • 🏆 #29 of 43 Characters mods in this game by downloads

📋 About This Mod

Emolga glides into Prism Cross! And as you can tell from the title, this is a Port of a CMC+ mod. Of course, that doesn't mean Emolga doesn't come without any new tricks. Why don't you take a look of (the copy and pasted overview... AND) the new EX moves Emolga has in store: Neutral  B  (Electro Ball):  Emolga will spin around and send out a Electro Ball. The  damage ,  hit stun ,  shield damage ,  shield stun , and  speed  will change depending on your horizontal speed before you use the move. The faster you were before the move was used, the more all the listed attributes of Electro Ball will increase. You can also use the move while hovering for a little while. Electro Ball also increases in speed from Emolga's gained percent damage, which in turn increases everything else about it. Side  B  (Acrobatics):  Emolga dashes forward and attempts to hit an opponent. Once the move connects with a target, they'll be subjected to numerous attacks from Emolga before getting hit by the final part of the combo. During the flurry of attacks, Emolga is intangible from any damage. It can also be used twice in air for momentum and recovery purposes. Similar to the Pokemon games, this attack will deal half of its damage if you're holding an item. Down  B  (Agility):  After shuffling back and forth, Emolga gains extra speed from its Agility. This increases your overall speed, along with the speed of some other moves that give you distance. This also helps to increase the overall power of Electro Ball (from the speed boost, of course). Up  B  (Quick Glide):  Similar to Pikachu and Pichu in Smash Bros., Emolga uses Quick Attack as its recovery. Unlike the other rodents, it will only use Quick Attack once as opposed to twice in a row. Instead, Emolga can optionally glide by pressing any movement direction (other than Up) after Quick Attack is used. Neutral  EX  (Electro Ball EX):  When used, Emolga will send out the strongest that Electro Ball can get. That's it. It's just an Electro Ball that's automatically maxed out. This means that you won't have to worry about the speed that you were going before the move was used, though. Side  EX  (Volt Switch):  Emolga dashes forward and attempts to hit any opponents in its way. Once the move connects with a target, they may or may not be subjected to numerous attacks from Emolga before getting hit by the final part of the attack. If an opponent is caught in the attack and hit mid-way through it, Emolga with automatically boost backwards after finishing the attack. You can also cancel the move manually if this condition is met by pressing the Attack button, but you won't have a hitbox when dashing backward. If you miss the move, or don't hit many hits, Emolga will end the move by going into freefall. The move can be hard to hit at times, but it pretty much WILL kill at higher percents. Down  EX  (Ion Deluge):  When using Ion Deluge Emolga will cover the field in electricity, powering up many of its moves. Attacks that are "Normal"ly pretty basic will deal Electric damage and are slightly buffed. This does not apply to moves that are already electrical by nature, or mostly to moves that have some other gimmick applied to them. Just like Agility , Ion Deluge is timed. So make the most of it while it's activated. You also can't "stack" it even if you have enough Meter to. Up  EX  (Razor Wind):  Emolga will launch itself up and charge up a strong gust of wind. After some time, Emolga will create a large amount of wind near itself and launch some projectiles. The wind sends opponents at a certain angle depending on where Emolga is facing, which is also the direction the projectiles mainly get sent in. Like a few other moves that Emolga has, this move has some Armor, mainly on startup, to help Emolga be a little less vulnerable. Prism Shatter  (Thunderstorm):  After charging its attack, Emolga will release multiple thunderbolts from either side of itself, covering a lot of distance. It's best to use this move up close to ensure no one escapes the attack, but it can still be used in mid-stage situations. The move also puts you into freefall after it's used in air. This mod also has an ability for Kirby, and a Miasma palette (which alters the Entry animations a bit). Other than that, that's all.

📊 Mod Details

Game
GameBanana Mods
Author
MegaModder492
Version
N/A
Downloads
300
Endorsements
7
Category
Characters
Created
1/21/2026
Updated
5/18/2026

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