Reasonably More Exp Gain from Combat
⚪ Last updated 2017Preview

🔍 Analysis
- 🏆 #9 of 18 Balancing mods in this game by downloads
📋 About This Mod
Speed up you (and your opponent)'s Exp gain from combat by giving exp bonus from beating "Experienced" ships, ships with larger hull, and Merceneries.
Buffed gaining Exp from ships with different hull, from 2-4-6-8-10 (tiny-small-medium-large-huge resp.) to 2-4-7-11-16 Exp. Ships with Mercenery component now give 20-28-40 more Exp (Tear 1-2-3) from each that component. Moreover, beating ships with level higher than 1 now gives 20% extra exp per each level.
It allows you to quickly level your ships, mainly most significantly on mid-late games. Note that you should be careful not to lose your high-leveled mercenery fleet! Although not tried, I expect it to be more interesting if you combine it with Enhanced Ship Leveling.
This mod OVERWRITES the ShipHullStatDefs.xml and EXP1_MercenaryComponentDefs.xml. Also, it does not apply on your extra custom hulls and mercenery components. You need to manually replace that if you want.
📊 Mod Details
- Game
- Galacticcivilizations3 Mods
- Author
- Wider93
- Version
- 1.0
- Downloads
- 383
- Endorsements
- 25
- Category
- Balancing
- Created
- 5/26/2017
- Updated
- 5/26/2017
- Tags
- Replacer, Fair and balanced, Overhaul
🔧 How to Install Galactic Civilizations III Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Galactic Civilizations III →
Visit the official mod page for specific installation instructions for this mod.
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