Population Rebalance
⚪ Last updated 2018Preview

🔍 Analysis
- 🏆 #7 of 18 Balancing mods in this game by downloads
📋 About This Mod
Rebalance the game around the new lowered population count
Pop Rebalance mod 2. 0
What started at a simple mod to rebalance the lower Population level introduced after Crusade,
ended up being a major project, as i was including some of my favorite mods,
and tweaking a lots of thing along the way.
- Rebalanced Race Abilities
- Ai should build less Freighters and more Constructors, Transports
- Reduced power of Commander and increased power of Admiral and Navigator
- Reduced population growth
- Reduced transport capabilities
- Planets start with a garrisons
- New Town and RecruitGarrisonProject improvements
- New promotions for Mechanics
- Rebalanced Planet Traits (to slow down initial colony rush)
- Rebalanced ship modules
Recommanded Map settings:
=========================
Galaxy size: Huge
Type: Scattered
Star Frequency: Uncommon
Planet Frequency: Uncommon
Extreme Planet Frequency: Common
Habitable Planet Frequency: Common
Resource Frequency: Uncommon
Asteroid Frequency: Uncommon
Opponents: 9
Compatibility with Gauntlet mod 8. 5
===================================
You need to delete the following files:
GRM\Game\AbilityDefs.xml
GRM\Game\GalCiv3GlobalDefs.xml
You need to delete the folder:
GRM-Commanders
Don't forget to read the readme for details...
📊 Mod Details
- Game
- Galacticcivilizations3 Mods
- Author
- Franky007
- Version
- 2.0
- Downloads
- 436
- Endorsements
- 25
- Category
- Balancing
- Created
- 11/16/2017
- Updated
- 4/24/2018
- Tags
- Compilation, Fair and balanced, English
🔧 How to Install Galactic Civilizations III Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Galactic Civilizations III →
Visit the official mod page for specific installation instructions for this mod.
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