Visual Mud Tracks V1.3.7.1

⭐ — (0 endorsements) 📥 0 downloads 📌 v1.3.7.1 📅 8/8/2026
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By farmingsimulator25mods.com · Other

⬇ Download Mod Source: Official source ↗ 📅 Updated: 8/8/2026 📅 Created: 8/8/2026

🔍 Analysis

  • 🏆 #161 of 2235 Other mods in this game by downloads

📋 About This Mod

Visual Mud Tracks V1.3.7.1 FS25 | Farming Simulator 25 Mod Maps Tractors Harvesters Trucks Trailers Vehicles Cars Excavators Implements Buildings Saves Packs Misc Cheats Autodrive Home Add Mods How to Install Mods Create Mods How to Start Modding FS25 Giants Editor V10.0.3 METools for Giants Editor Modding Tool for FS25 How to Export your FS25 Mod Tips to Finalize your FS25 Mods How to use GIANTS Editor How To Test FS25 Mods Top Mods FS25 Universal Autoload FS25 Follow Me FS25 Courseplay FS25 AutoDrive FS25 Super Strength FS25 Enhanced Vehicle FS25 Power Tools FS25 Easy Dev Controls Tutorials FAQ How to get water How to reset a vehicle How to convert mods How to Make Money With Pigs How to Grow Fruit How to Feed Chickens How to use Baling technology About FS25 Release Date FS25 Money Cheat Giants Editor 10 – FS25 FS25 System requirements FS25: What we know so far FS25 Mods on Consoles Landwirtschafts Simulator 25 mods Contacts Misc Visual Mud Tracks V1.3.7.1 FS25 Mods | August 8, 2026 FS25 Mods --> Visual Mud Tracks V1.3.7.1 V1.3.7.1 Tire shader fix I've included all the individual changes and fixes, including runtime/LUA errors, stuck physics, multiplayer, tire/mud shaders, washing, particles, wet ground optics, RWSM compatibility, chunk storage and migration, as well as the complete seeder FPS fixes up to the complete removal of the seeders from the VMT work area paths. Visual Mud Tracks expands Farming Simulator 25 with a comprehensive simulation of lanes, soil moisture, tire behavior, compaction, fruit destruction, root damage and bogging. This means that vehicles react much more realistically to dry, moist and water-saturated soils. The mod is designed for single player and multiplayer and can work with the **Realistic Water & Soil Management System**. Soil moisture, load capacity and waterlogging not only influence the display, but also tire contamination, sinking, slippage, driving resistance and plant damage. Physical lanes and terrain grooves Tires can permanently lower the terrain and create real grooves in the terrain heightmap. The depth and width of the tracks are calculated individually for each wheel. To be taken into account: Vehicle weight actual wheel load Tire width and tire radius Tire pressure Soil moisture Soil saturation Carrying capacity Speed Wheel slip Cornering Number of previous crossings Trailers, levels and attachments Left and right bike lanes remain separate. The center of the vehicle is not lowered unnecessarily. The grooves have a narrow, steep cross section so that the edge areas do not sink over a large area. Existing tracks can be deepened by further difficult crossings. A maximum depth protects the terrain from extreme deformation. The groove is created directly at the actual wheel contact. There is no delayed post-processing behind the vehicle. Steered, mirror mounted and differently aligned wheels are taken into account. Restoration through tillage Physical lanes can be removed again through appropriate tillage. The following are supported, among others: Plows Cultivator Disc harrows Subsoiler Mulcher Reels Seeders Direct seeding machines Planters The terrain is only reset within the actual work area being worked on. Pending trace calculations and saved visual traces are also removed there. Safe Terrain Journal The mod uses separate savegame files: `visualMudTracksTerrainBackup.xml` `visualMudTracksActiveRuts.xml` `visualMudTracksState.xml` The original terrain height of a cell is saved during the first intervention and is not later overwritten by further passes. Active grooves and recovery information are managed separately. This allows tracks to be reset in a more controlled manner. Interrupted restores can be resumed the next time you start the game. Important note for updates: Before switching from an older version, existing lanes with the old version still installed should be removed using tillage equipment and the score saved. Grooves that have already been permanently written into the terrain height map may otherwise remain. Visible and physical sinking Tires visibly and physically sink on soft and wet surfaces. The sinking is implemented via the effective wheel physics radius. This means that the tires, suspension and ground contact react together. The sinking occurs progressively and not suddenly. On solid ground, the wheel lifts itself out of the ground in a controlled manner. The sinking depth depends on: Soil moisture Saturation Carrying capacity Wheel load Tire width Tire pressure Speed Slip existing track depth Wide tires distribute the load better. Narrow, heavily loaded tires cut deeper. Tire pressure system The tire pressure can be changed while driving. The value is saved for each wheel and synchronized in multiplayer. Low tire pressure: increases the contact area Improves grip on soft ground reduces cutting can make it easier to get out of soft tracks High tire pressure: reduces the contact area increases cutting increases the risk of getting

Visual Mud Tracks V1. 3. 7. 1 FS25 | Farming Simulator 25 Mod Maps Tractors Harvesters Trucks Trailers Vehicles Cars Excavators Implements Buildings Saves Packs Misc Cheats Autodrive Home Add Mods How to Install Mods Create Mods How to Start Modding FS25 Giants Editor V10. 0. 3 METools for Giants Editor Modding Tool for FS25 How to Export your FS25 Mod Tips to Finalize your FS25 Mods How to use GIANTS Editor How To Test FS25 Mods Top Mods FS25 Universal Autoload FS25 Follow Me FS25 Courseplay FS25 AutoDrive FS25 Super Strength FS25 Enhanced Vehicle FS25 Power Tools FS25 Easy Dev Controls Tutorials FAQ How to get water How to reset a vehicle How to convert mods How to Make Money With Pigs How to Grow Fruit How to Feed Chickens How to use Baling technology About FS25 Release Date FS25 Money Cheat Giants Editor 10 – FS25 FS25 System requirements FS25: What we know so far FS25 Mods on Consoles Landwirtschafts Simulator 25 mods Contacts Misc Visual Mud Tracks V1. 3. 7. 1 FS25 Mods | August 8, 2026 FS25 Mods --> Visual Mud Tracks V1. 3. 7. 1 V1. 3. 7. 1 Tire shader fix I've included all the individual changes and fixes, including runtime/LUA errors, stuck physics, multiplayer, tire/mud shaders, washing, particles, wet ground optics, RWSM compatibility, chunk storage and migration, as well as the complete seeder FPS fixes up to the complete removal of the seeders from the VMT work area paths. Visual Mud Tracks expands Farming Simulator 25 with a comprehensive simulation of lanes, soil moisture, tire behavior, compaction, fruit destruction, root damage and bogging. This means that vehicles react much more realistically to dry, moist and water-saturated soils. The mod is designed for single player and multiplayer and can work with the Realistic Water & Soil Management System. Soil moisture, load capacity and waterlogging not only influence the display, but also tire contamination, sinking, slippage, driving resistance and plant damage. Physical lanes and terrain grooves Tires can permanently lower the terrain and create real grooves in the terrain heightmap. The depth and width of the tracks are calculated individually for each wheel. To be taken into account: Vehicle weight actual wheel load Tire width and tire radius Tire pressure Soil moisture Soil saturation Carrying capacity Speed Wheel slip Cornering Number of previous crossings Trailers, levels and attachments Left and right bike lanes remain separate. The center of the vehicle is not lowered unnecessarily. The grooves have a narrow, steep cross section so that the edge areas do not sink over a large area. Existing tracks can be deepened by further difficult crossings. A maximum depth protects the terrain from extreme deformation. The groove is created directly at the actual wheel contact. There is no delayed post-processing behind the vehicle. Steered, mirror mounted and differently aligned wheels are taken into account. Restoration through tillage Physical lanes can be removed again through appropriate tillage. The following are supported, among others: Plows Cultivator Disc harrows Subsoiler Mulcher Reels Seeders Direct seeding machines Planters The terrain is only reset within the actual work area being worked on. Pending trace calculations and saved visual traces are also removed there. Safe Terrain Journal The mod uses separate savegame files: `visualMudTracksTerrainBackup.xml` `visualMudTracksActiveRuts.xml` `visualMudTracksState.xml` The original terrain height of a cell is saved during the first intervention and is not later overwritten by further passes. Active grooves and recovery information are managed separately. This allows tracks to be reset in a more controlled manner. Interrupted restores can be resumed the next time you start the game. Important note for updates: Before switching from an older version, existing lanes with the old version still installed should be removed using tillage equipment and the score saved. Grooves that have already been permanently written into the terrain height map may otherwise remain. Visible and physical sinking Tires visibly and physically sink on soft and wet surfaces. The sinking is implemented via the effective wheel physics radius. This means that the tires, suspension and ground contact react together. The sinking occurs progressively and not suddenly. On solid ground, the wheel lifts itself out of the ground in a controlled manner. The sinking depth depends on: Soil moisture Saturation Carrying capacity Wheel load Tire width Tire pressure Speed Slip existing track depth Wide tires distribute the load better. Narrow, heavily loaded tires cut deeper. Tire pressure system The tire pressure can be changed while driving. The value is saved for each wheel and synchronized in multiplayer. Low tire pressure: increases the contact area Improves grip on soft ground reduces cutting can make it easier to get out of soft tracks High tire pressure: reduces the contact area increases cutting increases the risk of getting

📊 Mod Details

Game
Fs25 World Mods
Author
farmingsimulator25mods.com
Version
1.3.7.1
Downloads
0
Endorsements
0
Category
Other
Created
8/8/2026
Updated
8/8/2026

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