Realistic Water & Soil Management (RWSM) V1.3.8.7
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📋 About This Mod
Realistic Water & Soil Management (RWSM) V1.3.8.7 FS25 | Farming Simulator 25 Mod Maps Tractors Harvesters Trucks Trailers Vehicles Cars Excavators Implements Buildings Saves Packs Misc Cheats Autodrive Home Add Mods How to Install Mods Create Mods How to Start Modding FS25 Giants Editor V10.0.3 METools for Giants Editor Modding Tool for FS25 How to Export your FS25 Mod Tips to Finalize your FS25 Mods How to use GIANTS Editor How To Test FS25 Mods Top Mods FS25 Universal Autoload FS25 Follow Me FS25 Courseplay FS25 AutoDrive FS25 Super Strength FS25 Enhanced Vehicle FS25 Power Tools FS25 Easy Dev Controls Tutorials FAQ How to get water How to reset a vehicle How to convert mods How to Make Money With Pigs How to Grow Fruit How to Feed Chickens How to use Baling technology About FS25 Release Date FS25 Money Cheat Giants Editor 10 – FS25 FS25 System requirements FS25: What we know so far FS25 Mods on Consoles Landwirtschafts Simulator 25 mods Contacts Misc Realistic Water & Soil Management (RWSM) V1.3.8.7 FS25 Mods | August 8, 2026 FS25 Mods --> Realistic Water & Soil Management (RWSM) V1.3.8.7 V1.3.8.7 fixed version Major performance conversion, event-based vehicle register, work area optimization, weed cache, shared RWSM/VMT wheel contact core and fix of the critical wheel contact Lua error Comprehensive reconstruction of the actual soil model: three-layer water balance, infiltration, runoff, deep drainage, Kc, TAW/RAW/Ks, dynamic root depth, frost, soil structure and seasonal yield Multiplayer/Sync level B, quantized network data, terrain/density callback broker with VMT, only purchased real fields, streets hidden and event-driven ground calculation instead of permanent full field queries. Consistent conversion against the seed machine FPS drops. Chunk-based processing and finally no more RWSM WorkArea geometry for Seeder/Planter Field info revised: nFK, three water layers in mm, irrigation requirements, understandable soil status, adaptive scaling and concrete soil improvement recommendations. The Lua syntax error has been fixed. Field info stabilized; in particular root health 100% and changing compaction values were stabilized New ground-following Rainstar hose and distance-independent auto-reel, so that the move continues even without a player right next to it. Savegame start stabilization for Rainstar. 5-second protection phase prevents pulling impulses and the problem of the machine standing on its back or being unstable after loading. GIANTS hose as a visibility fallback in case the new ground hose is not initialized correctly. Fixed missing externalShapesFile reference so that the IrriFrance hose mesh actually loads Realistic Water & Soil Management expands Farming Simulator 25 with a permanently stored water, soil and plant balance. Rain, irrigation, evaporation, soil type, terrain, compaction, tire pressure, tillage and plant development are directly intertwined. As a result, fields no longer only react with simple conditions such as “dry” or “wet”, but rather have a multi-layered water balance with topsoil, root zone and subsoil. Natural depressions stay moist longer, heavy vehicles compact wet soil more and inadequate tire pressure increases the load on the topsoil. These influences have long-term effects on soil structure, root health, plant development and yield. Features Multi-layered water balance The soil water balance is calculated separately for: Topsoil from 0 to 10 cm Root zone from 10 to 30 cm Subfloor from 30 to 60 cm Precipitation, irrigation, evaporation, seepage, drainage, surface runoff, plant water absorption, soil type, soil structure, compaction and landform are taken into account. The usable field capacity is displayed separately from the complete pore saturation. Water above field capacity appears as excess water and can seep away, run off or cause waterlogging. Different soil types RWSM differentiates between different types of soil with their own properties, including: loamy sand sandy loam Clay silty clay Each soil type has its own values for field capacity, wilting point, water retention, infiltration, drainage, bearing capacity, risk of compaction and sinking depth. Sandy soils dry faster. Loamy and clay-rich soils store more water, but remain soft longer and are at risk of compaction. Dynamic weather and climate Regional climate profiles influence: Precipitation Temperature Evaporation Wind Humidity Sunlight exposure Seasonal distribution The game's actual weather data directly affects soil moisture, drying and evaporation. Realistic drying Drying does not take place via a simple timer. Temperature, wind, sun, humidity, soil type, compaction and surface water determine the speed. A wetness memory prevents a field from becoming completely dry and viable again immediately after rain. #Natural depressions and waterlogging RWSM detects local low areas within a field. These areas: collect water dry more slowly have lower load capacity Promote sinking and tra
Realistic Water & Soil Management (RWSM) V1. 3. 8. 7 FS25 | Farming Simulator 25 Mod Maps Tractors Harvesters Trucks Trailers Vehicles Cars Excavators Implements Buildings Saves Packs Misc Cheats Autodrive Home Add Mods How to Install Mods Create Mods How to Start Modding FS25 Giants Editor V10. 0. 3 METools for Giants Editor Modding Tool for FS25 How to Export your FS25 Mod Tips to Finalize your FS25 Mods How to use GIANTS Editor How To Test FS25 Mods Top Mods FS25 Universal Autoload FS25 Follow Me FS25 Courseplay FS25 AutoDrive FS25 Super Strength FS25 Enhanced Vehicle FS25 Power Tools FS25 Easy Dev Controls Tutorials FAQ How to get water How to reset a vehicle How to convert mods How to Make Money With Pigs How to Grow Fruit How to Feed Chickens How to use Baling technology About FS25 Release Date FS25 Money Cheat Giants Editor 10 – FS25 FS25 System requirements FS25: What we know so far FS25 Mods on Consoles Landwirtschafts Simulator 25 mods Contacts Misc Realistic Water & Soil Management (RWSM) V1. 3. 8. 7 FS25 Mods | August 8, 2026 FS25 Mods --> Realistic Water & Soil Management (RWSM) V1. 3. 8. 7 V1. 3. 8. 7 fixed version Major performance conversion, event-based vehicle register, work area optimization, weed cache, shared RWSM/VMT wheel contact core and fix of the critical wheel contact Lua error Comprehensive reconstruction of the actual soil model: three-layer water balance, infiltration, runoff, deep drainage, Kc, TAW/RAW/Ks, dynamic root depth, frost, soil structure and seasonal yield Multiplayer/Sync level B, quantized network data, terrain/density callback broker with VMT, only purchased real fields, streets hidden and event-driven ground calculation instead of permanent full field queries. Consistent conversion against the seed machine FPS drops. Chunk-based processing and finally no more RWSM WorkArea geometry for Seeder/Planter Field info revised: nFK, three water layers in mm, irrigation requirements, understandable soil status, adaptive scaling and concrete soil improvement recommendations. The Lua syntax error has been fixed. Field info stabilized; in particular root health 100% and changing compaction values were stabilized New ground-following Rainstar hose and distance-independent auto-reel, so that the move continues even without a player right next to it. Savegame start stabilization for Rainstar. 5-second protection phase prevents pulling impulses and the problem of the machine standing on its back or being unstable after loading. GIANTS hose as a visibility fallback in case the new ground hose is not initialized correctly. Fixed missing externalShapesFile reference so that the IrriFrance hose mesh actually loads Realistic Water & Soil Management expands Farming Simulator 25 with a permanently stored water, soil and plant balance. Rain, irrigation, evaporation, soil type, terrain, compaction, tire pressure, tillage and plant development are directly intertwined. As a result, fields no longer only react with simple conditions such as “dry” or “wet”, but rather have a multi-layered water balance with topsoil, root zone and subsoil. Natural depressions stay moist longer, heavy vehicles compact wet soil more and inadequate tire pressure increases the load on the topsoil. These influences have long-term effects on soil structure, root health, plant development and yield. Features Multi-layered water balance The soil water balance is calculated separately for: Topsoil from 0 to 10 cm Root zone from 10 to 30 cm Subfloor from 30 to 60 cm Precipitation, irrigation, evaporation, seepage, drainage, surface runoff, plant water absorption, soil type, soil structure, compaction and landform are taken into account. The usable field capacity is displayed separately from the complete pore saturation. Water above field capacity appears as excess water and can seep away, run off or cause waterlogging. Different soil types RWSM differentiates between different types of soil with their own properties, including: loamy sand sandy loam Clay silty clay Each soil type has its own values for field capacity, wilting point, water retention, infiltration, drainage, bearing capacity, risk of compaction and sinking depth. Sandy soils dry faster. Loamy and clay-rich soils store more water, but remain soft longer and are at risk of compaction. Dynamic weather and climate Regional climate profiles influence: Precipitation Temperature Evaporation Wind Humidity Sunlight exposure Seasonal distribution The game's actual weather data directly affects soil moisture, drying and evaporation. Realistic drying Drying does not take place via a simple timer. Temperature, wind, sun, humidity, soil type, compaction and surface water determine the speed. A wetness memory prevents a field from becoming completely dry and viable again immediately after rain. #Natural depressions and waterlogging RWSM detects local low areas within a field. These areas: collect water dry more slowly have lower load capacity Promote sinking and tra
📊 Mod Details
- Game
- Fs25 World Mods
- Author
- farmingsimulator25mods.com
- Version
- 1.3.8.7
- Downloads
- 0
- Endorsements
- 0
- Category
- Other
- Created
- 8/8/2026
- Updated
- 8/8/2026
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