GE10 Script – Ext. FieldToolkit (Prefab) V1.0
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🔍 Analysis
- 🏆 #1 of 69 Scripts mods in this game by downloads
📋 About This Mod
GE10 Script - Ext. FieldToolkit (Prefab) V1.0 FS25 | Farming Simulator 25 Mod Maps Tractors Harvesters Trucks Trailers Vehicles Cars Excavators Implements Buildings Saves Packs Misc Cheats Autodrive Home Add Mods How to Install Mods Create Mods How to Start Modding FS25 Giants Editor V10.0.3 METools for Giants Editor Modding Tool for FS25 How to Export your FS25 Mod Tips to Finalize your FS25 Mods How to use GIANTS Editor How To Test FS25 Mods Top Mods FS25 Universal Autoload FS25 Follow Me FS25 Courseplay FS25 AutoDrive FS25 Super Strength FS25 Enhanced Vehicle FS25 Power Tools FS25 Easy Dev Controls Tutorials FAQ How to get water How to reset a vehicle How to convert mods How to Make Money With Pigs How to Grow Fruit How to Feed Chickens How to use Baling technology About FS25 Release Date FS25 Money Cheat Giants Editor 10 – FS25 FS25 System requirements FS25: What we know so far FS25 Mods on Consoles Landwirtschafts Simulator 25 mods Contacts Misc GE10 Script – Ext. FieldToolkit (Prefab) V1.0 FS25 Mods | April 23, 2026 FS25 Mods --> GE10 Script – Ext. FieldToolkit (Prefab) V1.0 The Extended FieldToolkit expands the standard GIANTS FieldToolkit with a wide range of new features and an improved debug view, making it significantly easier to create and manage fields. FEATURES: – Create or edit fields entirely through the UI – Create and manage land parcels (e.g. farms, forests, lakes, etc.) Debug View – Field names are rendered in the 3D viewport at each field's pivot position – Polygon points and names are shown for the selected field – Duplicate polygon vertices are highlighted Tools – Validate Fields: Checks all fields for misconfiguration, InfoLayer overlaps and missing attributes – with a clear / / output – Adjust Field Pivots: Moves each field's TransformGroup pivot to the area centroid of its polygon (correct even for concave fields) – Set Foliage from fields.xml: Paints the fruits defined in fields.xml directly onto the fields – Repaint Fields: Repaints all fields into the farmlands InfoLayer – Clear Fields: Removes all fields from the farmlands InfoLayer – Clear Foliage: Removes foliage from fields, with an optional configurable edge offset – Paint Field Edges: Paints a chosen terrain texture along field borders, optionally inwards as well – Rename Fields: Renames all fields with a consistent 3-digit numbering – Align Polygon Points: Aligns all polygon points to the terrain height – Field statistics (total area, field count) are displayed at the top of the window INFO: On first launch, the tool automatically adds the userAttribute “farmlandID” to all fields that don't already have it. This attribute is used to determine farmland ownership and replaces the name-based approach used by the standard FieldToolkit. Installation: 1.) Navigate to the GIANTS Editor AppData path. Default: “C:/Users//AppData/Local/GIANTS Editor 64bit 10.0.XX/scripts/” 2.) Copy the file “FieldToolkitExt.lua” from the prefab into the scripts folder. 3.) The script will then be available in the GIANTS Editor via the menu bar under “Scripts”. Author: Aslan Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD --> Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats Tags: Debug View FEATURES INFO UI More Realistic V20251202 December 3, 2025 by FS25 mods · Published December 3, 2025 No Tab V1.0 March 26, 2026 by FS25 mods · Published March 26, 2026 CAT 374F V1.0 March 23, 2026 by FS25 mods · Published March 23, 2026 About Farming Simulator 25 mods Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version. As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone. Leave a Reply Cancel reply Do you need help or to say thanks to the mod author? Just leave a
GE10 Script - Ext. FieldToolkit (Prefab) V1. 0 FS25 | Farming Simulator 25 Mod Maps Tractors Harvesters Trucks Trailers Vehicles Cars Excavators Implements Buildings Saves Packs Misc Cheats Autodrive Home Add Mods How to Install Mods Create Mods How to Start Modding FS25 Giants Editor V10. 0. 3 METools for Giants Editor Modding Tool for FS25 How to Export your FS25 Mod Tips to Finalize your FS25 Mods How to use GIANTS Editor How To Test FS25 Mods Top Mods FS25 Universal Autoload FS25 Follow Me FS25 Courseplay FS25 AutoDrive FS25 Super Strength FS25 Enhanced Vehicle FS25 Power Tools FS25 Easy Dev Controls Tutorials FAQ How to get water How to reset a vehicle How to convert mods How to Make Money With Pigs How to Grow Fruit How to Feed Chickens How to use Baling technology About FS25 Release Date FS25 Money Cheat Giants Editor 10 – FS25 FS25 System requirements FS25: What we know so far FS25 Mods on Consoles Landwirtschafts Simulator 25 mods Contacts Misc GE10 Script – Ext. FieldToolkit (Prefab) V1. 0 FS25 Mods | April 23, 2026 FS25 Mods --> GE10 Script – Ext. FieldToolkit (Prefab) V1. 0 The Extended FieldToolkit expands the standard GIANTS FieldToolkit with a wide range of new features and an improved debug view, making it significantly easier to create and manage fields. FEATURES: – Create or edit fields entirely through the UI – Create and manage land parcels (e.g. farms, forests, lakes, etc.) Debug View – Field names are rendered in the 3D viewport at each field's pivot position – Polygon points and names are shown for the selected field – Duplicate polygon vertices are highlighted Tools – Validate Fields: Checks all fields for misconfiguration, InfoLayer overlaps and missing attributes – with a clear / / output – Adjust Field Pivots: Moves each field's TransformGroup pivot to the area centroid of its polygon (correct even for concave fields) – Set Foliage from fields.xml: Paints the fruits defined in fields.xml directly onto the fields – Repaint Fields: Repaints all fields into the farmlands InfoLayer – Clear Fields: Removes all fields from the farmlands InfoLayer – Clear Foliage: Removes foliage from fields, with an optional configurable edge offset – Paint Field Edges: Paints a chosen terrain texture along field borders, optionally inwards as well – Rename Fields: Renames all fields with a consistent 3-digit numbering – Align Polygon Points: Aligns all polygon points to the terrain height – Field statistics (total area, field count) are displayed at the top of the window INFO: On first launch, the tool automatically adds the userAttribute “farmlandID” to all fields that don't already have it. This attribute is used to determine farmland ownership and replaces the name-based approach used by the standard FieldToolkit. Installation: 1.) Navigate to the GIANTS Editor AppData path. Default: “C:/Users//AppData/Local/GIANTS Editor 64bit 10. 0. XX/scripts/” 2.) Copy the file “FieldToolkitExt.lua” from the prefab into the scripts folder. 3.) The script will then be available in the GIANTS Editor via the menu bar under “Scripts”. Author: Aslan Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD --> Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats Tags: Debug View FEATURES INFO UI More Realistic V20251202 December 3, 2025 by FS25 mods · Published December 3, 2025 No Tab V1. 0 March 26, 2026 by FS25 mods · Published March 26, 2026 CAT 374F V1. 0 March 23, 2026 by FS25 mods · Published March 23, 2026 About Farming Simulator 25 mods Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version. As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone. Leave a Reply Cancel reply Do you need help or to say thanks to the mod author? Just leave a
📊 Mod Details
- Game
- Fs25 World Mods
- Author
- farmingsimulator25mods.com
- Version
- 1.0
- Downloads
- 0
- Endorsements
- 0
- Category
- Scripts
- Created
- 4/23/2026
- Updated
- 4/23/2026
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