PlanET Modular BGA v1.0.0.2
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📋 About This Mod
PlanET Modular BGA v1.0.0.2 | FS25 Mod Download Home Upload Mod Featured Mods FS25 Universal Autoload FS25 Courseplay FS25 Autodrive FS25 Super Strength FS25 Vehicle Explorer FS25 Enhanced Vehicle Installing Mods Modding Info FS25 Modding Guide FS25 Modding Tool How to Start Modding How to edit a Tractor? Convert FS22 to FS25 Mods Testing Your FS25 Mods FS25 Cheats FS25 Guides FS25 FAQ About FS25 FS25 News Giants Editor FS25 FS25 Ground Deformation FS25 Release Date FS25 Mods on Consoles FS25 System Requirements FS25 Console Commands Download FS25 Game Landwirtschafts Simulator 25 Mods Best Mods Help Contacts Maps Cars Trucks Tractors Trailers Vehicles Excavators Implements Harvesters Headers Buildings Objects Gameplay Prefab Textures Packs Buildings PlanET Modular BGA v1.0.0.2 FS25 Mods | 21 Jul, 2026 You want to use the PlanET BGA from the game but never find a suitable place for it? Then simply assemble it the way it suits you. Whether it's a small farm or a large industrial BGA plant, with the modular PlanET BGA you can assemble your plant the way you want it. The only limit is your own imagination as to how effectively the plant produces electricity, methane and digestate from all types of biomass. Our new closed system makes it possible that the plant is not influenced by other productions. This also results in a variety of control options. On the one hand the bunker (filling with biomass) and on the other hand the fermenter (processing the biomass). Both modules are always necessary. With these two components, a fully functional plant can already be operated. The production menu offers full control over how the plant should operate. In any case, the bunker must always be set to discharge in order to pass the filled biomass on to the fermenter. The heart of every modular biogas plant. The fermenter. Here you now have control over how you want to convert and pass on what. The fermenter always produces raw methane that is destined for further distribution. In addition, you can adjust production so that you produce fermentation residues directly for the central fermentation residue store or for the secondary fermenter. With a central fermentation residue storage, not only the liquid fermenter but also the digester can be filled specifically. The liquid fermenter is designed directly for large quantities of slurry. It also gets more money out of the slurry and runs independently without an upstream fermenter. The secondary fermenter converts the added substrate into more money, but requires the upstream fermenter. The resulting raw methane can in principle already be sold in the individual modules. However, since it still contains impurities, the profit would not be as high. All the fermentation residues produced can be collected in the central fermentation residue store. Here you decide whether to process them further or use them to fertilise the fields. Now that you have got the most out of your biomass, you can sell it. The small and medium generators burn the raw methane with an efficiency of 80% and generate electricity from it. The large generator (Stateron) and the methane sales module purify the raw methane with an efficiency of 60% and convert it into methane. For those who use productions that also need electricity or methane as input, there are also the methane/electricity storage units. Like the outlets, these convert the raw methane into electricity (80%) or methane (60%). Then it is passed on to the production plants via distribution. But refuelling/charging is also possible there. Info: For placement, it is strongly recommended to use the "Free build" mode. (Standard key B) Last but not least, the production limit of 60 total productions should be observed. If more are needed, the More Productions Possible mod by modelleicher, which is available in the Modhub, is suitable. Tip: Before you use your existing savegame with this function, you should first test and try it out on a new savegame. Otherwise, the scope might be a little, well, a lot. V1.0.0.2 – Bunkers now have fill type converters: – Silage recipe: clover, alfalfa, grass, clover silage, alfalfa silage – Manure recipe: straw – Beet pulp recipe: potatoes, sugarbeets – Note: These fruit/fill types can only be used if they are present on the map and have a different value than silage, manure, or beet pulp. – Slightly increased the internal buffer to improve distribution – Minor adjustments Author: Kastor Tags: BGA Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover. Download Useful Information: How to install FS25 Mods | Farming Simulator 25 FAQ | Farming Simulator 25 News | FS25 System Requirements | Download FS25 Game | Giants Editor FS25 | FS25 Modding Guide | FS25 Cheats | FS25 Guides ... --> Polish Chicken Coops v1.0 Buildings 25 Mar, 2026 Leroy Merlin V1.0.0.2 Buildings 20 Jan, 2025 AustriaModding Modern Shed v1.
PlanET Modular BGA v1. 0. 0. 2 | FS25 Mod Download Home Upload Mod Featured Mods FS25 Universal Autoload FS25 Courseplay FS25 Autodrive FS25 Super Strength FS25 Vehicle Explorer FS25 Enhanced Vehicle Installing Mods Modding Info FS25 Modding Guide FS25 Modding Tool How to Start Modding How to edit a Tractor? Convert FS22 to FS25 Mods Testing Your FS25 Mods FS25 Cheats FS25 Guides FS25 FAQ About FS25 FS25 News Giants Editor FS25 FS25 Ground Deformation FS25 Release Date FS25 Mods on Consoles FS25 System Requirements FS25 Console Commands Download FS25 Game Landwirtschafts Simulator 25 Mods Best Mods Help Contacts Maps Cars Trucks Tractors Trailers Vehicles Excavators Implements Harvesters Headers Buildings Objects Gameplay Prefab Textures Packs Buildings PlanET Modular BGA v1. 0. 0. 2 FS25 Mods | 21 Jul, 2026 You want to use the PlanET BGA from the game but never find a suitable place for it? Then simply assemble it the way it suits you. Whether it's a small farm or a large industrial BGA plant, with the modular PlanET BGA you can assemble your plant the way you want it. The only limit is your own imagination as to how effectively the plant produces electricity, methane and digestate from all types of biomass. Our new closed system makes it possible that the plant is not influenced by other productions. This also results in a variety of control options. On the one hand the bunker (filling with biomass) and on the other hand the fermenter (processing the biomass). Both modules are always necessary. With these two components, a fully functional plant can already be operated. The production menu offers full control over how the plant should operate. In any case, the bunker must always be set to discharge in order to pass the filled biomass on to the fermenter. The heart of every modular biogas plant. The fermenter. Here you now have control over how you want to convert and pass on what. The fermenter always produces raw methane that is destined for further distribution. In addition, you can adjust production so that you produce fermentation residues directly for the central fermentation residue store or for the secondary fermenter. With a central fermentation residue storage, not only the liquid fermenter but also the digester can be filled specifically. The liquid fermenter is designed directly for large quantities of slurry. It also gets more money out of the slurry and runs independently without an upstream fermenter. The secondary fermenter converts the added substrate into more money, but requires the upstream fermenter. The resulting raw methane can in principle already be sold in the individual modules. However, since it still contains impurities, the profit would not be as high. All the fermentation residues produced can be collected in the central fermentation residue store. Here you decide whether to process them further or use them to fertilise the fields. Now that you have got the most out of your biomass, you can sell it. The small and medium generators burn the raw methane with an efficiency of 80% and generate electricity from it. The large generator (Stateron) and the methane sales module purify the raw methane with an efficiency of 60% and convert it into methane. For those who use productions that also need electricity or methane as input, there are also the methane/electricity storage units. Like the outlets, these convert the raw methane into electricity (80%) or methane (60%). Then it is passed on to the production plants via distribution. But refuelling/charging is also possible there. Info: For placement, it is strongly recommended to use the "Free build" mode. (Standard key B) Last but not least, the production limit of 60 total productions should be observed. If more are needed, the More Productions Possible mod by modelleicher, which is available in the Modhub, is suitable. Tip: Before you use your existing savegame with this function, you should first test and try it out on a new savegame. Otherwise, the scope might be a little, well, a lot. V1. 0. 0. 2 – Bunkers now have fill type converters: – Silage recipe: clover, alfalfa, grass, clover silage, alfalfa silage – Manure recipe: straw – Beet pulp recipe: potatoes, sugarbeets – Note: These fruit/fill types can only be used if they are present on the map and have a different value than silage, manure, or beet pulp. – Slightly increased the internal buffer to improve distribution – Minor adjustments Author: Kastor Tags: BGA Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover. Download Useful Information: How to install FS25 Mods | Farming Simulator 25 FAQ | Farming Simulator 25 News | FS25 System Requirements | Download FS25 Game | Giants Editor FS25 | FS25 Modding Guide | FS25 Cheats | FS25 Guides ... --> Polish Chicken Coops v1. 0 Buildings 25 Mar, 2026 Leroy Merlin V1. 0. 0. 2 Buildings 20 Jan, 2025 AustriaModding Modern Shed v1.
📊 Mod Details
- Game
- Fs25 Hub Mods
- Author
- fs25modhub.com
- Version
- 1.0.0.2
- Downloads
- 0
- Endorsements
- 0
- Category
- Other
- Created
- 7/21/2026
- Updated
- 7/21/2026
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