可操控飞机: 额外武器框架
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
This functionality has been completely separated from HSMN Main Features: []Three additional weapon slots with an independent management system []Quick Switch: You can use Left Shift + W/S to scroll through weapon slots up and down, or quickly select them via the hotkeys R/T/S Ammo Reload: Reload by approaching an airfield. A progress bar provides a clear visual indicator of the reloading progress. Creator Support: This mod provides a complete static data interface. Most importantly, it supports callback events to ensure compatibility with mod creators' own scripted weapons. Information on how to call these methods is available in this mod's source code. You can refer to the infrared missile invocation example in Momentum Tracking. Related files: "/weapons/projectile_list_PilotablePlane.lua" -- Place static data for callback functions here "/scripts/Harmony/PilotablePlane/ExtraWeapon_Main.lua" -- Main logic implementation HSMN: "/weapons/projectile_list_missiles.lua" -- Static data for the missiles themselves "/scripts/Harmony/PilotablePlane/GuidancedWeapons/AAM_IM_Control.lua" -- Logic implementation for air-to-air infrared missiles; invoked callback functions are located here Adding a weapon to a weapon slot (code snippet): projectile_list_PilotablePlane.lua: RegisterApplyMod(function () if not sbpp_path then Log("HSMN: Not found PilotablePlane db path, ignored") return end local sbpp_f16 = FindProjectile("sbpp_f16") if sbpp_f16 then sbpp_f16.sb_planes. HSMN_Extra = { GuidancedWeapons = { text weapon1 = { Projectile = "sbpp_temp_FN_RT", String = "$Weapon. FN_RT_AS", FireEffect = HSMN_Path.."/effects/Aircraft_rocket_fire.lua", SpawnDistanceOffset = 48, -- Horizontal offset based on velocity direction; positive values always offset forward. SpawnVerticalOffset = 30, -- Vertical offset based on velocity direction; positive values always offset downward towards the aircraft's belly. MaxAmmo = 4, -- int ReloadTimePerAmmo = 12. 0, -- sec ReloadEffect = sbpp_path.."/eff
📊 Mod Details
- Game
- Forts Mods
- Author
- 76561199009855499
- Version
- N/A
- Downloads
- 2,470
- Endorsements
- 0
- Category
- Mod, Combat, High Seas, Nested
- Created
- 2/16/2026
- Updated
- 3/14/2026
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