(KIBI) HoverCruisers

⭐ — (0 endorsements) 📥 10,254 downloads 📅 10/18/2025
🟡 Updated this year

By 76561199064896620 · Mod, Misc, High Seas, Nested

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/6/2025 📅 Created: 10/18/2025

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod adds at least 3 new materials and at least 8 new devices! A conceptual continuation of an older mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2192575022 Adds a new mechanic to the game: Hoverboard Forts! To build your first flying machine, I recommend reading the descriptions of all the devices in the game! For a fully functional hover, you will need: 1. Mini Core (Please only place one per structure!) 2. Hover Controller (Please only place one per structure!) 3. Hoverboards! (Choose from the 4 currently available options!) 4. Any number of engines. Please note that a simple hoverboard cannot be considered a full-fledged hover fort without Cannons! (And also weight balance. Seriously, though. The structure's center of gravity should always be shifted below the hover position. Use Mass Metal for balance!) "No thanks needed! And no Patreon support needed! You're welcome!" Modding support: This mod adds a few new device parameters: Kihovermod = { IsHover = true, -- obvious RayDistance = 500, -- Raycast distance for ground check Friction = 0. 7, -- friction of hover Force = 2000000, -- maximum force on ground level. UniHover = true, -- if its true, you can change the height UniHoverMax = 1500, -- dynamic maximum of raycast distance for unihover UniHoverMin = 300, -- dynamic minimum of raycast distance for unihover IsController = true, --obvious ChainExplosion = true, -- if this device was destroyed, all of its kind on the same structure will explode too. IsEngine = true, -- obvious EngineHorizontalForceMultiplier = 80000, -- engine power RayDistanceMaxForceClamp = 0. 5, -- If it is set to 0. 5, then the max force will be reached halfway to the ground. RayDirection = 0, -- allows you to change raycast direction (modding only) ForceDirection = 0, -- allows you to change push force direction (modding only) DisablingTilt = 90, -- if hover is tilted too much or flips, its disabled. (modding only) DynamicRayDirection = false, -- RayDirection changes with d

📊 Mod Details

Game
Forts Mods
Author
76561199064896620
Version
N/A
Downloads
10,254
Endorsements
0
Category
Mod, Misc, High Seas, Nested
Created
10/18/2025
Updated
11/6/2025

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