Omega Ai [V 4]

⭐ — (0 endorsements) 📥 371 downloads 📅 4/27/2024
🟠 Updated over a year ago

By 76561198968978743 · Mod, Rule, Vanilla

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/21/2024 📅 Created: 4/27/2024

🔍 Analysis

  • 🏆 #58 of 69 Mod, Rule, Vanilla mods in this game by downloads

📋 About This Mod

AI Improvements: Slight tweaks to the AI’s building, pausing, and attacking states to improve overall performance and behavior. The AI is now more likely to focus fire on foundations when a Reactor moves around or becomes unstable in its movement. Version 3. 0 Patches & Updates: Fixed: Addressed issue where 20MM cannons were shaking instead of shooting. Fixed: Addressed issue where EMP rockets were not opening doors, leading to them hitting their own fort. Fixed: Lag Issue (Mostly, it won't lag on smaller maps) Added Different Commander Playstyles: Seep: Shoots Missiles more, Warheads are more likely to be shot after flak has been shot The rest of the update is mostly background stuff being changed to make the ai, a little better; Also, Highest Recorded APM was 150 V1. 3. 1 Patch 20MM should shoot now, I've added a few images Version 1 If you want to test out the APM of the AI, try using sandbox mod, this mod improves the base game's AI, The AI will no longer take breaks. and can know upgrade weapons not originally apart of the map it was made on. It has pin-point accuracy. It won't fire useless harassment, It will also always spend the first 30 seconds on construction, after 40 seconds it will begin to use harassment. It has insane APM (actions per minute). Highest Recorded APM was 150 It sometime instantly replaces anything destroyed. Priorities for weapons have also changed, weapons will no longer target production above normal weaponry. The AI will target reactors more often. Doors, The frame AI can shoot through a door it will, it takes 0 seconds to close the door again, Door sniping will not work against the AI well. I suggest still using Hard difficulty. Version 1. 2 Mostly the same as v1; Few changes: Door closing time from 0s -> . 24 Max time from 6s ->4. 2 The ai will now upgrade weapons less if they are not supposed to be upgraded within the map (changing flack to shotgun, when not done by the map creator) A few changes have been made to pausing AI

📊 Mod Details

Game
Forts Mods
Author
76561198968978743
Version
N/A
Downloads
371
Endorsements
0
Category
Mod, Rule, Vanilla
Created
4/27/2024
Updated
11/21/2024

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