Oilfield Ruins 2v2
⚪ Last updated 2022Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #4 of 7 Map, Asymmetric, 3v3, High Seas mods in this game by downloads
📋 About This Mod
2v2, multi expansion. You start on damage oil derricks in the middle of the ocean and each base has one control ammo-able expansion that have some nice surprises! Since you can't build mines or propellers, you have a static +30 metal income that you will have for the rest of the game. To save you time on the code Flinnshadow, AlexD, and I made, I'll paste it here: data. Val = Value(. 4,0) -- Starting Value, ScheduleCall can be set to 0 at start to avoid this data. ToGrow = 30 -- Growth int data. Multiplier = 1. 096 -- an inverse exponential multiplier that ToGrow uses data. Interval = 15 -- How often it is multiplied function Load(gameStart) data. TC = GetTeamCount() ScheduleCall(1, Grow, data. ToGrow) end function Update() for i = 0, data. TC do AddResources(GetTeamId(i-1), data. Val, false, Vec3()) end end function Grow(x) data. Val = Value((22 - (data. Multiplier ^ x+1))/25,((x - 22)*3)/25) if x > -1 then data. ToGrow = x-1 ScheduleCall(data. Interval, Grow, data. ToGrow) end end
📊 Mod Details
- Game
- Forts Mods
- Author
- 76561198993846906
- Version
- N/A
- Downloads
- 627
- Endorsements
- 0
- Category
- Map, Asymmetric, 3v3, High Seas
- Created
- 4/11/2022
- Updated
- 7/14/2022
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