Dapper's Commander Rework(OUTDATED)

⭐ — (0 endorsements) 📥 2,028 downloads 📅 6/18/2020
⚪ Last updated 2020

By 76561198146174514 · Mod, Combat, Vanilla

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/11/2020 📅 Created: 6/18/2020

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #112 of 153 Mod, Combat, Vanilla mods in this game by downloads

📋 About This Mod

This mod aims to balance each and every commander in a way that is fitting to their theme. No extra passives that make absolutely no sense. Only ones that fit with the commanders original theme. Please provide feedback, this mod is constantly being balanced. As of current the mod is not very balanced im aiming to provide a balanced experience, that wont br possible without you! :fortsda: This is what the mod changes for each commander. Scattershot: Passive 35% decreased accuracy, two shot snipers, shotguns gain more bullets + 20% faster reload. Shields reflect all projectiles perfectly, Active Hugely increased accuracy for some weapons, double shot cannon and mortars. Double round weapons cost 50% more to fire and are quite innaccurate. /// Seep: Passive EMP sends hostile missiles and nuke back to enemy. Swarms now have 4 extra missiles and are cheaper(400m 1500e), nukes can survive 3 hits instead of 2. Active: Silos now have zero second launch delay, move 30% faster and cost 50% less energy to fire. /// Shockenaugh Passive Shields absorb enemy lasers and have more hitpoints. group size increased to 4, lasers cost 10% less, reload 25% faster and cost 25% less to fire. Active: spawn barrel in enemy fort, lasers fire for 20% longer, energy production is increased by 50%. /// Architech: All materials are now 25% lighter, wood is 40% cheaper, 30% increased storage for containers. Initial storage is increased by 15%. tech buildings cost 10% less. Weapons are 10% lighter. Better buzzsaws Active: 4x device and weapon build speed. Weapons require no metal to fire. /// Overdrive: 3x upgrade speed, upgrade centre now costs 500 metal, and builds 25% faster. Core produceses 35% extra resources, but has less hp. Active: Resource gain is doubled, build speed is increased by 75%, laser weapons fire for far shorter period but deal much more damage. /// Hurricane: Cheaper and more efficient turbines(cost is 130m, 500e per turbine) Build and repair speed is increased by 20%. Active:

📊 Mod Details

Game
Forts Mods
Author
76561198146174514
Version
N/A
Downloads
2,028
Endorsements
0
Category
Mod, Combat, Vanilla
Created
6/18/2020
Updated
7/11/2020

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