Artillery Mod
⚪ Last updated 2024Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #27 of 134 Mod, Combat, Vanilla mods in this game by downloads
📋 About This Mod
--6/21/2024-- -Fix: Artillery firing effect was not called -Fix: Modified english weapon strings to fit the newer system -Fix: Flaming variants for each projectile were not created properly after changes to the base game -Fix: Artillery should now always have reduced damage against structure -Change: Flaming variants now apply some fire AoE on hit -Change: Artillery energy firing cost decreased to 2000, damage against sandbags mildly increased (1. 2x). May follow up with another change later. ---5/4/2019--- -Artillery will deal much less damage to vanilla materials and much more damage to devices -Flanker will deal much less damage against vanilla materials --Description-- This mod adds 2 weapons: the Flanker and the Artillery. The flanker shoots 2 fast bolts which stop mid-air, turning into weaker heavy mortar shells that possess AP-potential. Requires the Armoury. The artillery will fire 16 area-damaging shells. The weapon will have increased spread depending on the trajectory used to shoot, so indirect fire is recommended to decrease spread. Requires the Munitions Plant. In-game mod name : "Another Artillery Mod" --Notes-- Some balancing ideas from Kepler_22 in the comments were taken into account. If you wish to copy some stuff from the mod, do credit me in your mod's description and go ahead.
📊 Mod Details
- Game
- Forts Mods
- Author
- 76561198323927868
- Version
- N/A
- Downloads
- 28,875
- Endorsements
- 0
- Category
- Mod, Combat, Vanilla
- Created
- 11/22/2018
- Updated
- 6/21/2024
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