FFPR Visual Revamp

⭐ ⭐ (104 endorsements) 📥 2,763 downloads 📌 v2.1 📅 3/23/2022
⚪ Last updated 2023

By Gravrain · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/10/2023 📅 Created: 3/23/2022

🔍 Analysis

  • 👍 3.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 135 Miscellaneous mods in this game by downloads

📋 About This Mod

Dissatisfied with the visuals of the Final Fantasy Pixel Remaster, I gave the game a complete graphical makeover, replacing player sprites, enemy sprites, NPC sprites, battle backgrounds, tilesets, and more.

Versions of the mod since 2. 0 seem to be causing issues for some users that I can't reproduce. While I'm trying to find a fix for these, you can use the last known working version (1. 3) instead, if necessary.

Note: As of version 2. 0, this mod now requires the Magicite loader for installation.

Ever since the Final Fantasy Pixel Remaster series was first announced, I've felt conflicted about the games' visuals. Some are great, such as the new water shaders and battle effects. Others…not so much, in my opinion. For instance: I find the new player sprites to be rather ugly; color palettes are too bright and washed-out; the redesigned enemy sprites are a downgrade; tilesets are smudgy and littered with artifacting. I could go on, but suffice it to say that I was disappointed, especially considering the history of beautiful pixel art in the Final Fantasy series.

The Visual Revamp mods aim to remedy these issues by giving the Pixel Remasters a complete graphical makeover. Using assets from the games' previous versions — with some minor edits and additions of my own — I've replaced player sprites, enemy sprites, NPC sprites, battle backgrounds, tilesets, and more. Rather than perfectly replicate any single version, the goal is to combine the best aspects of each, including the Pixel Remasters themselves. The end result is a far more pleasant, consistent, and faithful visual experience.

Here are the other mods in the Visual Revamp series:

  • []FF2PR Visual Revamp

    Installation

    Decompress the mod archive, and confirm that the following folders are included:

    Step 1 - BepInEx

    Step 2 - Magicite plugin

    Step 3 - Magicite assets

    Step 4 - Bundles

    These folders contain the necessary files for each of the numbered steps below, and are referred to as "mod folders" for simplicity. Additionally, the term "game directory" is used to refer to the following folder in your computer's filesystem:

    > steamapps > common > FINAL FANTASY PR

    Step 1: BepInEx

    Navigate to the game directory. If it already contains a folder named BepInEx, then skip ahead to Step 2. If not, then copy the contents of the Step 1 mod folder to this location.

    Next, run the game via Steam. Don't worry if it takes a while to load; this is because BepInEx is installing in the background, which will only happen once. Future startups will be quick. You can close the game once the title screen appears.

    Note: If you are using a Linux operating system, e.g. on the Steam Deck, you will need to add the following to the game's Launch Options (under Properties > General) before running the game:

    export WINEDLLOVERRIDES="winhttp=n,b"; %command%

    Step 2: Magicite plugin

    From the game directory, navigate to the BepInEx plugins directory:

    FINAL FANTASY PR > BepInEx > plugins

    Then copy the contents of the Step 2 mod folder to this location.

    Step 3: Magicite assets

    From the game directory, navigate to the Magicite assets directory:

    FINAL FANTASY PR > FINAL FANTASY_DATA > StreamingAssets > Magicite

    If the folder doesn't exist, create it. Then copy the desired contents of the Step 3 mod folder to this location.

    Note: Make sure to copy the folders starting with FFPR Visual Revamp, not their subfolders!

    Step 4: Bundles

    In the game directory, replace the file named "UnityPlayer.dll" with the one included in the Step 4 mod folder. Then navigate to the asset bundle directory:

    FINAL FANTASY PR > FINAL FANTASY_DATA > StreamingAssets > aa > StandaloneWindows64

    Copy the desired bundle files (i.e. the ones ending with the bundle extension) from the Step 4 mod folder to this location, overwriting the existing ones.

    Note: You may want to backup the original bundle files before replacing them, as this will make it easier to uninstall the mod if necessary. Otherwise, you'll have to recover the original files via Steam's "Verify integrity of game files…" menu option (under Properties > Local Files).

    Links

    I've uploaded the sprite rips that I made for this project to Spriter's Resource, in case you want to use them yourself:

    [][url=https://spriters-resource.com/wonderswan_wsc/finalfanta

📊 Mod Details

Game
Finalfantasypixelremaster Mods
Author
Gravrain
Version
2.1
Downloads
2,763
Endorsements
104
Category
Miscellaneous
Created
3/23/2022
Updated
2/10/2023

🔧 How to Install Final Fantasy Pixel Remaster Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Final Fantasy Pixel Remaster →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Final Fantasy Pixel Remaster commands, item IDs, and more.

Keep browsing — more Final Fantasy Pixel Remaster mods await

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