Stuttering fix - DXVK method
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 139 Visuals mods in this game by downloads
📋 About This Mod
Odyssey, Days Gone, Star Wars Jedi: Fallen Order, and many other games.]
1) Make your game run in DX11 mode, otherwise this won't work. There are two options to do this:
a) add "-dx11" in your epic store launch options for the game
b) open epic_emu.ini from Final Fantasy VII Remake -> Engines -> Binaries -> ThirdParty -> EOS and add " -dx11" after AppName=FFVIIRemakeIntergrade -> so it looks like AppName=FFVIIRemakeIntergrade -dx11, save the .ini file.
How to add DXVK async to your game ( DXVK is a DX11->Vulkan wrapper that bypasses the shader compilation of the game and allows asynchronous, stutter-free shaders to work)
1) Go to : DXVK async github
2) Download the dxvk-async-1. 9. 3.tar.gz file
3) You need to copy the files d3d11.dll and dxgi.dll from x64 folder into Final Fantasy VII Remake -> End -> Binaries -> Win64
4) Run the game!
IF YOUR GAME CRASHES
This method involves a dx11->Vulkan wrapper, if your game runs in direct x 12 it's gonna crash 100%. Please make sure, before following STEP 2, that your game is running in directx 11 mode. Run the game with RTSS overlay on and make sure you see D3D11 in the top left corner like in this screenshot. Only after confirming this you should proceed and copy d3d11.dll and dxgi.dll.
Optional: Download the config file I have uploaded and drop it in the folder with the other two new files and the game executable. It can help alleviating stuttering even further.
Extra advice: since the game doesn't run in exclusive fullscreen, that means the desktop refresh rate will match the game's refresh rate. So make sure your framerate has the same value as the refresh rate of your monitor, or exactly half or even third of it.
if your refresh rate is 144hz - set the in-game limiter at 120, but cap the fps with RTSS (RivaTuner Statistics Server) at 72, 48, 36 fps
if your refresh rate is 120hz - set the in-game limiter at 120, but cap the fps with RTSS (RivaTuner Statistics Server) at 60, 40, 30 fps
if your refresh rate is 60hz - set the in-game limiter at 120, but cap the fps with RTSS (RivaTuner Statistics Server) at 60, 30 fps
Always set the in-game limiter at 120 fps. A. L. W. A. Y. S. That settings is
This mod offers a DXVK-based method to fix stuttering and frame pacing issues in the game, aiming for smoother performance. It has 1,784 endorsements and 44,840 downloads, last updated in December 2021. Suitable for players experiencing stutter or frame pacing problems.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,784 endorsements
- High download count (44,840) shows many players trust it
- Targets both frame pacing and asset loading stutter
⚠️ Cons
- Last updated in December 2021, may not be compatible with newer game versions
- DXVK method may require additional setup or tweaking
- Potential conflicts with other performance mods or graphics settings
For players who are tired of stutter and uneven frame pacing and want a performance boost. If you're on a system where DXVK works well, this could be a game-changer. Skip if you're happy with your current performance or don't want to mess with external tools.
💡 Beginner Tips
- Make sure your GPU drivers are up to date before applying the DXVK method.
- Test the mod in a demanding area to see the improvement in stutter.
- If you encounter issues, try disabling other performance mods to isolate conflicts.
📊 Mod Details
- Game
- Finalfantasy7remake Mods
- Author
- Mary333
- Version
- 1.0
- Downloads
- 44,840
- Endorsements
- 1,784
- Category
- Visuals
- Created
- 12/20/2021
- Updated
- 12/21/2021
🔧 How to Install Final Fantasy VII Remake Mods
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