Far Cry 5 DLSS and DLAA - Luma Framework

⭐ — (8 endorsements) 📥 507 downloads 📌 v1.1.0 📅 9/14/2026
🟢 Updated this month

By HenDGS · Visuals

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/22/2026 📅 Created: 9/14/2026

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #32 of 46 Visuals mods in this game by downloads

📋 About This Mod

About

Adds NVIDIA DLSS Super Resolution and DLAA to Far Cry 5 through Luma Framework.

This is a temporal reconstruction integration that replaces the game's TAA resolve with NVIDIA DLSS when valid temporal inputs are available. It uses Far Cry 5's scene color, depth, motion vectors, and camera jitter, while retaining native TAA as a safe per-frame fallback.

  • []100% Resolution Scale: DLAA at display resolution.[/]

    []Below 100% Resolution Scale: DLSS upscaling to display resolution.[/]

    The mod also enables Far Cry 5's native scRGB HDR mode in a borderless window. It is compatible with the separately installed Far Cry 5 RenoDX addon for improved HDR tonemapping and color processing.

    Main features

    • []NVIDIA DLSS Super Resolution.[/]

      []NVIDIA DLAA at native resolution.[/]

      []Uses the existing Resolution Scale setting as the DLSS quality control.[/]

      []Native TAA fallback when DLSS inputs are unavailable or invalid.[/]

      []Optional borderless presentation for Far Cry 5's native scRGB HDR.[/]

      []Compatible with RenoDX HDR.[/]

      []Optional saved control for Far Cry 5's gameplay-reporting worker.[/]

      []Tested Special K global-injection compatibility.[/]

      Lossless comparison gallery

      Full-resolution lossless comparisons:

      Comparision 1

      Comparision 2 (w/ HDR)

      The Nexus uploads are high-quality 4K JPEG copies; the gallery contains the lossless comparisons.

      Requirements

      • []Windows and the DirectX 11 version of Far Cry 5.[/]

        []An NVIDIA RTX GPU compatible with DLSS.[/]

        []ReShade installed with full add-on support.[/]

        []In-game anti-aliasing set to TAA.[/]

        []Dynamic Resolution disabled.[/]

        RenoDX is optional. It is recommended only for the HDR path; DLSS and DLAA do not require it.

        Installation

        • []Install ReShade with full add-on support for

          Far Cry 5\bin\FarCry5.exe. Select DirectX 10/11/12 when prompted.[/]

          []Close the game.[/]

          []Back up an existing

          bin\Luma-FarCry5.addon64or

          bin\nvngx_dlss.dll, if present.[/]

          []Download this mod and extract it into the main Far Cry 5 folder. Allow the included

          binfolder to merge.[/]

          []Launch the game and press Home to open ReShade.[/]

          []Open the Luma tab. Keep Enable DLSS / DLAA and Match display resolution enabled.[/]

          Set Resolution Scale to 100% for DLAA. Lower the static scale for DLSS upscaling; 70% and 50% are good starting points.

          Borderless HDR with RenoDX

          For native HDR in a borderless window:

          • []Install the Far Cry 5 RenoDX addon separately.[/]

            []Enable Windows HDR and disable Windows Auto HDR for Far Cry 5.[/]

            []In Luma, enable Enable borderless HDR and restart the game.[/]

            Options > Video > Monitor, select Fullscreen, your native resolution and refresh rate, then choose HDR scRGB.[/]

            The game must remain set to Fullscreen for its HDR selector to be available. Luma prevents actual exclusive fullscreen and presents the scRGB output in a borderless window.

            HDR10/PQ is not supported by the DLSS path. Use SDR or HDR scRGB.

            Special K

            Special K was tested through global injection. Keep ReShade as

            bin\dxgi.dll; do not replace it with a local Special K proxy.

            Add this to Far Cry 5's Special K profile:

            GlobalInjectDelay=10. 0

            The delay avoids an HDR-related startup conflict.

            Optional reporting-thread control

            Luma includes an optional control that can suspend a verified Far Cry 5 gameplay-reporting worker. The setting is off by default and saved across launches.

            This is an advanced option. It may interfere with reporting or hang the game. If the overlay cannot be reopened after enabling it, close the game and set

            FC5SuspendReporter=0under

            bin\ReShade.ini.

            Limitations

            []Tested primarily on an RTX 4090; other GPUs and game executable revisions need broader community testing.[/]

            [*]Depth of field and motion blur have not re

📊 Mod Details

Game
Farcry5 Mods
Author
HenDGS
Version
1.1.0
Downloads
507
Endorsements
8
Category
Visuals
Created
9/14/2026
Updated
9/22/2026

🔧 How to Install Far Cry 5 Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Far Cry 5 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Far Cry 5 commands, item IDs, and more.

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