Wasteland Guards aka DC Defence
⚪ Last updated 2017Preview

🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 52 NPC mods in this game by downloads
📋 About This Mod
WASTELAND GUARDS (aka DC Defence):
This mod adds 50 new NPCs to Fallout 3’s exterior wasteland. They are spread around settlements and towns, all in correct factions and have basic dialogue packages. They are all named NPCs with their own personality and none of them respawn. You can give them gear like a companion though to help keep them alive. 30 NPCs spawn at the start of the game. 20 more can be brought at one of three DCD (DC Defence) terminals. Each DCD Merc has a backstory (similar to info on NPCs from Fallout Tactics or Jagged Alliance), they vary in price and effectiveness, many are vendors and a few can repair stuff too. This mod was inspired by (though does not require) Zombie Apocalypse & MMM (along with a number of similar Guard mods focusing on individual settlements). I wanted a few extra tough NPCs around to help the weaker quest NPCs survive so I still get to enjoy the challenge of a very violent monster filled wasteland. The DCD organisation was created partially to avoid slowdown issues so users can select where and how many new NPCs they want added (especially in frequently modded places). It also gives the player something new to save up for as many of them are not cheap (average 1100 caps per Merc). Thanks to “The Regulators” for the terminal Hire/NPC enable inspiration. .
INSTALLATION: Drag WastelandGuards01.esm to the Fallout3 Data folder. Select from the data menu on startup or use FOMM (or similar) in the same manner. Launch game & enjoy. For updates just copy over the old version no need to back old stuff up. It will able be kept online anyway.
REQUIREMENTS: NONE (apart from Fallout 3).
2. 0 UPDATE: -Doubled health of all DCD and Civilian Guards. -Added new options to "set essential" and to "buy advanced gear" for DCD Guards at a price. -Added DCD Hire Terminal to Moriaty's Saloon in Megaton. -Zero is now a Vendor and Repairer. -Fixed bug where Stimpaks do nothing for certain DCD Guards. -Fixed mistake where the wrong info displayed for Lincoln Memorial Guards on the Hire Terminal.
WASTELAND GUARDS BOE PATCH -Distributes BOE Weapons amongst the DCD and Civilian Guards. -Better weapons available through the "buy advanced gear" options. -Adds some CalibrX ammo to some vendor lists.
1. 1 UPDATE: Just a small update to fix two minor bugs (the date the DCD was established should have been 2256 rather than 2056) and to make sure the correct Merc data displays on the non-downloadable Girdershade Info Pages (was displaying Canterbury NPCs before).
DCD HIRE TERMINAL LOCATIONS: -Big Town (Town Hall) -Canterbury Commons (The Diner in the middle of
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- djmystro
- Version
- 2.0
- Downloads
- 20,782
- Endorsements
- 882
- Category
- NPC
- Created
- 8/27/2012
- Updated
- 11/9/2017
🔧 How to Install Fallout 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
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