Vault X15 Player Home
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 5.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 274 Buildings mods in this game by downloads
📋 About This Mod
Vault X15 is designed as a well-developed player home. It includes all your standard home features, like beds, an infirmary and bobblehead stands.
Name: Vault X15 Player Home Version: 1. 2 Date: 09/25/2009 Category: Buildings Author(s): Phoenix T\'ril Changelog ========= v1. 0: Resetting to 1. 0. Some folks might have seen this before, but it was horrendously broken due to some file-overwriting. Should be good now, though. v1. 1: Some bugfixes. Alfred should talk about the infirmary and stuff. Nuka cola machine won\'t make nuka-colas disappear. Toolbox in the workshop is fixed. Filename for the ESP will drop the version number for better upgrade compatability. v1. 2: Bugfixes. A fixed toolcabinet in the workshop, a few tweaked scripts for the robo-butler and the nuka cola machine. I\'ve also added some extra lights to the Atrium area, to brighten it up a bit. Bear in mind, that the atrium lighting changes dynamically based on the time of day. When it\'s dark outside, it\'ll be dark inside, though now not quite as dark. I hesitate to add any more lights because the render load is already quite significant on my machine (194 ms). Since I\'ve made changes to the PTVaultHome cell, you will need to * empty your containers before installing. IMPORTANT ** When you install this, make sure you empty your storage containers, otherwise you\'ll lose what\'s in them. I have changed the name of the ESP to OMIT VERSION NUMBERS. If there\'s any further updates, they\'ll paste right on top of the existing version. But Description =========== Vault x15 is a subterranean vault complex following the examples of Vault 101, 87, and others. The caveat is that it was only made to hold a handful of people, and was designed and built by two individuals who saw the end coming, and figured out the best way to save themselves was to build their own Vault. In essence, Vault x15 is the product of a long con. However, in true Great War fashion, the best laid plans of men went to waste along with most of the rest of humanity. The vault has laid dormant ever since. Location ======== The Vault entrance is a sewer manhole cover atop a hill, approximately two minutes\' walk southwest of Megaton. It is also roughly west-west-north of Fort Independence. Nearby, is a ruined national guard checkpoint. A new map marker will help you find it, as well as help you fast travel to its location. Details ======= Vault X15 is designed as a player home. It is made independently of any other addons, with the exception of the excellent blank vault door replacements by Mercury00 on FalloutNexus. Those files are included with the archive, so it should be good to go. The vault includes a number of features, including: Well rested bed Clean furnishings, food, and clothing. All the comforts of a Tenpenny or Megaton home, with workbench, infirmary, lab set, bobblehead stand, and plenty of storage. Firing range. A complete navmesh for the main and entrance levels. Dynamic atrium lighting. A reactor level to flesh out the Vault. * A good deal of backstory in the computer, so
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- PhoenixTril
- Version
- 1.2
- Downloads
- 1,645
- Endorsements
- 88
- Category
- Buildings
- Created
- 9/8/2009
- Updated
- 9/25/2009
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