Varied Cannibal Heal Strength
⚪ Last updated 2009🔍 Analysis
- 🏆 #214 of 353 Miscellaneous mods in this game by downloads
📋 About This Mod
The amount of health healed and rads gained from devouring is now determined by your players medicine. V3 released! Rad gain bug fixed. Determiners: Health healed = (Medicine + Science)/200 50 Rads gained = 10-((Medicine + Science)10 / 200) Karma loss = (10 - Charisma) Means: Maximum 50hp Healed Max 10 Rads Gained Max 10 Karma Gained Suggestions for different things to depend on would be nice for a newer release.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Holty07
- Version
- 1.0
- Downloads
- 106
- Endorsements
- 2
- Category
- Miscellaneous
- Created
- 5/1/2009
- Updated
- 5/1/2009
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