Upgraded Sniper Rifles

⭐ ⭐ (181 endorsements) 📥 2,321 downloads 📌 v1.0 📅 5/24/2020
⚪ Last updated 2024

By BronzeLeagueHero · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/8/2024 📅 Created: 5/24/2020

🔍 Analysis

  • 👍 7.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #265 of 381 Weapons mods in this game by downloads

📋 About This Mod

Upgrades the sniper rifles of Fallout 3. They're kind of pathetic in the base game.

REQUIRES OPERATION ANCHORAGE DLC

Upgrades the sniper rifles of the wasteland.

V 1. 1 Change log

Sniper Rifle (Also applies to Anchorage Sim)

  • []Sniper Rifle Base Damage changed from 40 to 50

    []Sniper Rifle Critical Damage changed from 40 to 75 - This means on critical hit you will deal 125 damage.

    []Sniper Rifle Critical Multiplier (Critical Chance Factor) has been changed from 5. 0000 to 3. 0000 (less criticals)

    []Sniper Rifle Max Spread changed from 1. 0000 to 0. 2500

    []Sniper Rifle Base VATS Hit Chance changed from 16 to 20

    Victory Rifle

    • []Victory Rifle Damage changed from 40 to 50

      []Victory Rifle Critical Damage changed from 50 to 75 - This means on critical hit you will deal 125 damage.

      []Victory Rifle Critical Multiplier (Critical Chance Factor) has been changed from 3. 0000 to 3. 5000 (slightly more criticals)

      []Victory Rifle Max Spread changed from 1. 0000 to 0. 3500

      []Victory Rifle Action Point Cost changed from 38 to 28

      []Victory Rifle Base VATS Hit Chance changed from 16 to 20

      Reservist's Rifle

      • []Reservist's Rifle Damage changed from 40 to 65

        []Reservist's Rifle Critical Damage changed from 40 to 130 - This means on critical hit you will deal 195 damage.

        []Reservist's Rifle Critical Multiplier (Critical Chance factor) has been changed from 5. 0000 to 1. 5000 (significantly less criticals)

        []Reservist's Rifle Max Spread changed from 1. 0000 to 0. 1000

        []Reservist's Rifle Action Point Cost changed from 32 to 45

        []Reservist's Rifle Base VATS Hit Chance changed from 16 to 24

        Notes:

        • []The Victory Rifle is now designed to be a VATS friendly crit spamming weapon. Low AP costs and the knockdown effect make for a very effective weapon.

          []The Reservist's Rifle is now designed to be a true "Sniper's Rifle", with high critical damage to take advantage of Sneak Attack Criticals.

          []The standard Sniper Rifle is a good all-around upgrade from the previous version in the base game.

          This is purely a stat change to make sniper rifles ACTUALLY WORTH USING. FFS the Blackhawk (unique scoped . 44 magnum) deals 55 damage base with 45 crit damage, making it hit harder than any sniper in the (unmodded) game.

          If you feel any numbers are too high or too low, feel free to suggest changes.

📊 Mod Details

Game
Fallout3 Mods
Author
BronzeLeagueHero
Version
1.0
Downloads
2,321
Endorsements
181
Category
Weapons
Created
5/24/2020
Updated
2/8/2024

🔧 How to Install Fallout 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

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