Unimportant NPC's - Grayditch Resettled
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #76 of 76 NPC mods in this game by downloads
📋 About This Mod
Repopulates Grayditch in waves after "Those!" is completed.
What This Mod Does
For this installment, I have repopulates the Grayditch area with new NPC's, including 3 merchants, 1 caravan and several other NPC's. The readme will include all the NPC information.
How to Start
After completing "Those!", NPC's will start repopulating Grayditch in four waves. After traveling far enough away, the first group will spawn. After speaking with one of the new arrivals, it will start the trigger for the following wave. Once again, traveling far enough away will spawn the next group. Rinse and repeat until wave 4 arrives.
D. C. NPC's
Added a optional patch file that adds a requirement for the npc's added by D. C. NPC's to only appear after the last wave of npc's from my mod are finished and Take It Back! is also completed. This patch also moves a couple of them around as to not crowd the same area.
Known Issues
Two of the NPC's sometimes get locked outside their homes
The Guards don't change shifts while the player is at Grayditch
Extra info is in the Readme file!
TTW Version - Ported by seargentbingle
TTW Edition
Others in this series
Unimportant NPC's - Outcasts
Unimportant NPC's - Settlers
Unimportant NPC's - Mercenaries
Unimportant NPC's - Raiders
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- DarkestWhisper2
- Version
- 1
- Downloads
- 405
- Endorsements
- 17
- Category
- NPC
- Created
- 5/18/2026
- Updated
- 5/31/2026
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