Three Dog High FPS Death Preventer
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #33 of 35 Bug Fixes mods in this game by downloads
📋 About This Mod
Moves an iron placed in the void outside of GNR Studios so Three Dog doesn't get his skull cracked open when you enter the cell with the High FPS Physics Fix. UPDATE: FIXED IN HIGH FPS PHYSICS FIX 1.2
UPDATE: Version 1. 2 of the High FPS Physics Fix has fixed the issue but he still gets injured slightly so if you care about that you can still use this.
If you guys didn't know, the iron on the floor behind Three Dog when you first enter GNR Studios was not actually placed there by hand. It's actually placed in the void outside of the cell and it falls on Three Dog and lands on the floor behind him when you first enter. In vanilla it's completely harmless, but with the High FPS Physics Fix it can injure or even kill Three Dog depending on your FPS. This mod fixes that by moving it to the floor behind Three Dog so visually you won't notice a difference from vanilla but now he won't get his skull cracked open when you first enter.
For whatever reason Three Dog can just instantly die when you enter GNR Studios with the High FPS Physics Fix. This mod works around it by making him essential via a script. It also makes him non-essential once again when he is in combat with the player. I don't believe it to be an issue with the High FPS Physics Fix, more like some weird physics bug that it exposes.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- poke
- Version
- 2.0
- Downloads
- 5,503
- Endorsements
- 33
- Category
- Bug Fixes
- Created
- 8/4/2025
- Updated
- 3/2/2026
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