The Vault Dwellers Stash
⚪ Last updated 2014Preview

🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #57 of 75 Cheats and God Items mods in this game by downloads
📋 About This Mod
Various different "starter packs" for different character and play types. All contain unique items with unique buffs and effects. You can use any or all in combination. More will be added.
Based on the preorder DLC packs in New Vegas (and several mods along similar lines) these are a series of "starter packs" useful for specific character types.
They all contain at least one unique weapon and one unique piece of armor. The armors all have "enchantments" applied giving specific boosts to skills and attributes at the cost of others. They all also have several useful items relating to the associated character type (ie Prospector gets some skill books and junk, Escapee gets some prewar money, sniper gets some . 308 rounds, etc...).
Most of them are not too overpowered or immersion breaking, but combining items from the different packs can lead to early overpowered status. This is intentional as the point is to pick one for a character build and get an early start on that character. If you want to combine the different packs and get a more full on cheat experience, go right ahead.
The Escapee's Pack: Overpowered: NO DLC Required: NONE Location: immediately outside Vault 101 on the scenic overlook. You can't miss it. Weapons: a slightly better (particularly critical hits) version of the 10mm pistol, 10mm SMG, and police baton. Armor: Vault Tec Security Armor is slightly heavier than vanilla and has higher DT. It also has buffs to small guns, melee, and AP plus a small rad resist at a cost of -2 Agility. Vault Tec Security Helmet buffs AP and Endurance at the cost of Perception. Misc: chems, food, 10mm ammo, 100 prewar money
The Prospector's Pack: Overpowered: Yes at very low levels (1-4) slightly at "mid low" levels (5-8). DLC Required: NONE Location: against the cliffs directly in front of Vault 101 before the water tower. See Pictures. Weapons: The Prospector's Rifle (hunting rifle) and Scavver's Shiv (combat knife) have slightly increased damage, significantly increased critical damage, a 10% critical chance, reduced AP, and increased weight. Armor: The Prospector's Coat has buffs to barter, carry weight, and repair at the cost of -2 Agility and has 8 DT bringing it in line with merc outfits rather than plain clothes. It also requires leather armor to repair. Prospector's Lucky Hat buffs Luck and Perception by 1. Misc: 1000 caps, 3 Tales of a Junktown Jerky Vendor, 2 Dean's Electronics, 1 Lying, Congressional Style, misc junk, food, chems, and ammo. (NOTE: you should get at least some . 32 rounds for the rifle but the ammo is mostly random).
The Master Trader's Pack (UNIQUE TEXTURES): Overpowered: At low levels but in difficult location (wit
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- grigoriprime
- Version
- 1.0
- Downloads
- 7,126
- Endorsements
- 148
- Category
- Cheats and God Items
- Created
- 3/12/2014
- Updated
- 3/27/2014
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