The Mantis Imperative

⭐ ⭐⭐ (1,720 endorsements) 📥 59,329 downloads 📌 v1.08 📅 4/21/2010
⚪ Last updated 2010

By Puce Moose · Quests and Adventures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/18/2010 📅 Created: 4/21/2010

🔍 Analysis

  • 👍 2.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #18 of 117 Quests and Adventures mods in this game by downloads

📋 About This Mod

The Mantis Imperative v 1. 08 August. 17. 2010 Mantis Labs. A forgotten corporation that slipped into obscurity after the War. Something within its dark walls has awakened... -------- Requirements -------- Fallout 3 is the only requirement. DLC and FOSE are NOT required. -------- Compatibility -------- Mart\'s Mutant Mod: Compatible with merged patch. If you use MMM, it is advised that you use FO3edit to create a merged patch. If you do not, the mods will still work together, but you may see venomlurks (from Mantis.esp) completely replacing mirelurks, instead of occasionally appearing with them. FOOK2: Untested. No issues expected with Mantis.esp and Jello.esp. See issues for FWE below with balance modules, as similar compatibility issues will likely occur. FWE: Untested. No issues expected with Mantis.esp and Jello.esp. HOWEVER, make sure to disable any \"tougher stealth\" or similar components, as it can make one section of this mod quite difficult, if not impossible.

  • It is recommended that you DO NOT load Combat.esp, XP.esp, Skillbooks.esp, or Medical.esp in conjunction with FWE, as their alterations will conflict with each other and may cause issues.
AfroSlayers Nuka-Cola Compatible. Depending on your load order, you\'ll either be more likely to see Afro-Cola (if AfroSlayers loads after jello.esp) or more Jell-O (if Jello.esp loads after AfroSlayers) -------- Installation -------- Extract the contents of the zip file into your Fallout 3 Data Folder and be sure to place a check mark next to the new .esp files before launching the game. This mod includes five .esps: The Mantis Imperative - Mantis.esp (primary quest module) The Mantis Imperative - Jello.esp (secondary quest module) The Mantis Imperative - XP.esp (balance module) The Mantis Imperative - SkillBooks.esp (balance module) The Mantis Imperative - Medical.esp (balance module) The Mantis Imperative - Combat.esp (balance module) Modules are independent; you may enable as many (or as few) modules as you wish. ------- What does this mod do? ------- The Mantis Imperative is a multi-part mod that includes adventure and balance modules. IMPORTANT: DO NOT BRING COMPANIONS WITH YOU INTO THE MANTIS LABS FACILITY Not only is the area not fully nav-meshed, but it will destroy the tightly-scripted events and tension that unfold in there. Leave them at home if you want a fun experience with this mod! -- The Mantis Imperative -- The largest and central component of the mod. This is an adventure mod that leads you into the troubled past of Mantis Labs, a company that flourished before the Great War due to certain techonological advances pioneered by its scientists. Even though i

📊 Mod Details

Game
Fallout3 Mods
Author
Puce Moose
Version
1.08
Downloads
59,329
Endorsements
1,720
Category
Quests and Adventures
Created
4/21/2010
Updated
8/18/2010

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