TERMINATOR Cybernetic Dawn
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #15 of 147 Companions mods in this game by downloads
📋 About This Mod
This mod add two Cyborg races and 4 variants to the game plus 2 companions, new weapons, armor, and a multitude of terminator themed encounters,
Cybernetic Dawn BETA 1. 4 THIS MOD IS A BETA!!!! I appreciate everyone\'s suggestions and criticisms BUT by downloadling this mod you are downloading part of a development process, as such if I was going to make this mod modular and as compatible as can be with each and every publish it would greatly increase development time. I am still learning and trying to figure out what is possible and what is not in GECK. The last 1. 5 patch threw a major wrench in the compatibility wheel. To answer some questions yes I plan to make this mod modular when I reach a finished and stable state and beefing up leveled lists to balance the mod is a priority once Troop5 and I get T-800s sucessfully into the game. I am planning lower resolution versions once my textures are finalized. If I find that developing this mod causes me more stress than warm glowy feelings I will probably delete it. WHAT THIS MOD DOES 1. 4 BETA -adds 6 playble races -adds two companions located in (Springvale) and (Robco) -adds new weapons and armor -adds Terminators to the wasteland -adds resistance fighters to Megaton and Rivet City -adds Fallout patch 1. 5 compatibility -adds A major battle between Skynet and the Resistance into Fairfax -is compatible with Yoshikinkota\'s and Saram\'s hair, if you don\'t have them installed they will show as blocks at char selection screen -(optional) For cyborg players see my Cyberware addon http://www.fallout3nexus.com/downloads/file.php?id=5632 There are two companions included in this mod the first one Tinman is a damaged/repaired Endoskeleton found in Springvale Sewers (Look near red rocket). The second is a reprogrammed infiltrator named Redemption (Big Red) found at Robco; meant to enhance the waste land survival guide quest given by Moira. UPDATE 05/13/09 Okay I made a 1. 5 patch compatible esm version. If you want to play broken steel with a cyborg race I think you still need to download this http://www.fallout3nexus.com/downloads/file.php?id=6240 If the Outcasts keep fighting with the resistance It is probably a mod conflict like MMM overriding my faction list alignments. UPDATE 05/13/09 Well I think I cured the Greeting bug if you still get stuck it might be a sharing and caring conflict. A quick work around for it if you get it is open up the console with ~ (TILDE key) and type: closeallmenus and press enter. This version has alot changed so it might conflict with previous versions, I\'m getting reports that it works with saved games and other reports that its not so its kind of a roll of the dice. SKYNET has been testing the defenses of Megaton and Rivet City and Connor has been training the local populaces to resist. All traders now respawn just in case... Textures have been redone for all Infiltrators and Endos, they still have some issues like ugly seams but I\'m to tired of looking at them to fix them right now. The battle of Fairfax will murder your FPS, if you plan on participating you mi
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Ocular Dissonance
- Version
- 1.4BETA
- Downloads
- 95,007
- Endorsements
- 2,189
- Category
- Companions
- Created
- 4/3/2009
- Updated
- 5/15/2009
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