Tax-E-Dermics

⭐ — (33 endorsements) 📥 774 downloads 📌 v1.0 📅 2/12/2009
⚪ Last updated 2009

By System Shock · Quests and Adventures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/12/2009 📅 Created: 2/12/2009

🔍 Analysis

  • 👍 4.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #3 of 75 Quests and Adventures mods in this game by downloads

📋 About This Mod

Proudly display what you kill at the Hunter\'s Den with the Wasteland\'s only taxidermy service, Tax-E-Dermics!

DESCRIPTION This mod will allow you to display creatures that you kill in the added penthouse suite to the Stateman Hotel, the Hunter\'s Den. The mod itself has plenty of notes and mesages to guide you through the gameplay, but basically, once you get entrance to the Hunter\'s Den, you can use your terminal to order a marker which you\'ll receive in your mailbox 24 game-hours later. Once you kill a creature, you\'ll add the marker to that creature by dropping the marker into the creature\'s inventory. A message will tell you if it is possible to \"stuff\" that creature. If so, 24 game-hours later, the creature will appear \"stuffed\" on one of the pedestals inside the Hunter\'s Den. Smaller creatures will appear around the Den, but not on pedestals. The Den itself has all the amenities of an owned house (bobblehead stand, butler, infirmary, etc). I\'d advice to not use the Wait feature, but simply go about your Wasteland business and play the mod along your quests. INSTALL Simply drop the file taxedermics.esp inside your Fallout 3 data directory and check the box next to taxedermics.esp in the Data Files section of the game launcher. LOCATION & ACCESS Roof of the Stateman Hotel. You will need a key which is, well, is a hotel, you figure it out :) Glitches and Gotchas Important: if you get the \"Congratulations\" message when you drop your marker inside a creature, DO NOT REMOVE THE MARKER. It will make your game crash. Messages will tell you when you can\'t or when you can remove the marker. This is not a bug. The marker needs to stay in the creature once you drop it there and you get the \"Congratulations\" banner as part of the scripts. If you lose your marker, you can purchase a replacement through your terminal. Because of Bethesda\'s implementation of \"templates\" in creating creatures, it will be harder to get a couple of them stuffed on the first try. You should be able to stuff every type of creature but humans. You cannot travel from the Stateman Hotel\'s rooftop, but you can travel from the Hunter\'s Den. It is catually easier as you want to check your mailbox wgen you go back to the Den BIG THANKS TO: Cipsis from the Bethesda forums for getting through my thick head how to use timers ingame. DISCLAIMER Plugin as is; me not responsible for misuse or breakage of anything; if you re-do it or improve on it, just throw me bone and mention me, although not my intellectual property, since I just manupulated Bethesda Softworks\' stuff, who created this incredible and very addictive game. I tested this mod on 2 different machines with 4 different savegames, and it worked perfectly. ... but don\'t forget to salt the fries.

📊 Mod Details

Game
Fallout3 Mods
Author
System Shock
Version
1.0
Downloads
774
Endorsements
33
Category
Quests and Adventures
Created
2/12/2009
Updated
2/12/2009

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