Stealth Armor MKII with Night Vision Ver 102
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #189 of 229 Miscellaneous mods in this game by downloads
📋 About This Mod
Edited/added stats with Night Vision Ver. 1.02 added 2x night vision
d_thumb\'s Sealth Armor MKII Please leave comments and ideas, not just mine, but on other peoples\' mods as well. I love reading those stuff. Captured Stealth Armor that was stored in a Hi-tech Military Facility... Someone must have tinkered it! Update: Version 1. 02 Changed spelling in NV menu. Thanks to fortune1217 for finding that. Version 1. 01 added! 2x brighter night vision (do not use in broad daylight and don\'t stare at the sun, or you go blind!)lol Made a new .esp with no NV and no added critical chance as requested by aznassassin. And this one no longer needs FOSE. =========================================================== I just edited some stats on the armor. Most of the work came from MrSlackPants. Thanks to him for allowing me to use his Night Vision Script. THANKS AGAIN! Requirements: 1. FOSE http://fose.silverlock.org/ 2. Fallout Mod Manager http://www.fallout3nexus.com/downloads/file.php?id=640 3. Operation Anchorage DLC Notes: Put the .esp right below the dlc .esm or anywhere near it to avoid conficts or crashes. It may be overpowered, but meh, what the hell. DR is the same. Not sure if this changed the stats of Dragoons (Hope not, they are strong enough as is. =========================================================== IF YOU PLAN ON USING THIS MOD AND/OR THE SCRIPT FOR YOUR OWN MODS, PLEASE ASK PERMISSION FIRST. THE SCRIPT WAS MADE BY MRSLACKPANTS! =========================================================== Description: This mod adds some changes to the stealth armor picked up from the DLC after completing the simulation. Added/Edited Attributes: Action Points +25 Critical Chance +15 Stealth Field +15 Sneak +15 (unchanged) DR 28 (unchanged) Features: Night vision (you may need to unequip then equip the armor if you were already wearing it) I added parts of MrSlackPants-NightVision readme so you can learn how to use it. =============== MrSlackPants-NightVision by Mr. SlackPants (mrslackpants@gmail.com) =============== 1. What is does? 2. Install 3. Uninstall 4. Bugs and Beasties 5. Credits ================ FOSE is a must for this mod to work! (http://fose.silverlock.org/) 1. What it does? ================ It adds nightvision goggles to the game. I\'m aware there are others, but basicly i just wanted to make some of my own. So there you go. First things first though, i have fellout installed, so this mod was made with that in mind. Second. You will need FOSE to use this mod. (http://fose.silverlock.org/) You activate/deactivate nightvision with the \"N\" key. The goggles drain power though, so when the goggles are drained you need to recharge them. This can be done with small energy cells, microfusion cells, electron charge packs or fission batteries. The first will have the least power and the last will have the most. Meaning that with fission batteries you will have the longest nightvision time. You have the option to autocharge the night visi
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- d_thumb
- Version
- Version102
- Downloads
- 1,974
- Endorsements
- 86
- Category
- Miscellaneous
- Created
- 1/30/2009
- Updated
- 2/2/2009
🔧 How to Install Fallout 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.
Keep browsing — more Fallout 3 mods await