SPECIALized VATS

⭐ — (32 endorsements) 📥 549 downloads 📌 v0.1 📅 3/2/2010
⚪ Last updated 2010

By Volek · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/2/2010 📅 Created: 3/2/2010

🔍 Analysis

  • 👍 5.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #207 of 378 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Some of the S.P.E.C.I.A.L. stats directly affect VATS combat. Weapon degradation is normalized. REQUIRES FOSE!

SPECIALized VATS v0. 1 a Fallout 3 modification by Volek Some of the S. P. E. C. I. A. L. stats directly affect VATS combat. Weapon degradation is normalized. REQUIRES FOSE! Use of \"Fast but Dramatic VATS\" recommended. -Perception- Modifies VATS engaging distance and hit chance modifier. Vanilla engaging distance is 5000, now it ranges from 2800 (PER 1) to 10000 (PER 10) Vanilla hit chance modifier is 2, now it ranges from 1. 75 (PER 10) to 2. 2 (PER 1). -Agility- Modifies Melee hit distance. Vanilla distance is 300, now it ranges from 60 (AGI 1) to 600 (AGI 10). -Luck- Modifies maximum hitchance. Vanilla is 95%, now it ranges from 91% (LCK 1) to 95% (LCK 5-10) Unfortunatly it seems to be impossible to get past 95% (at least for me), so for now this is basically useless. -Endurance- Only included in optional file, for use with \"Fast VATS\" or \"Fast but Dramatic VATS\" Modifies damage taken by Player while in VATS. Vanilla has a multiplier of 0. 1 (nearly god mode), now it ranges from 0. 5 (END 10) to 1 (END 1). -Weapon Degradation- Weapons don\'t suffer the ridiculous amount of degradation in VATS. Vanilla has a multiplier of 5, it is now normalized to 1, which means you can shoot your gun five times longer in VATS before it breaks, just like outside of VATS. 1. Unpack the Data folder into your game folder 2. Start FOMM and check SPECIALized_VATS.esp OR SPECIALized_VATS_fastvats.esp 3. Use FOSE to start game 1. Uncheck & delete SPECIALized_VATS.esp and SPECIALized_VATS_fastvats.esp 2. Start FOMM and check SPECIALized_VATS_uninstall.esp 3. Load game, save, exit 4. Uncheck & delete SPECIALized_VATS_uninstall.esp This mod doesnt seem to be compatible with \"VATS MCE\" which is sad because i like that mod and many ppl also do. Working with Gamesettings (GMST) is a pain in the a$$. Some of them seem to be hard coded, like the maximum hit chance of 95. Generally it works as the description says, but i noticed that hit chance may vary on the same target, aiming from same distance and direction. It depends on which target you first activate VATS. Switching thru targets sometimes gives very odd hit chances, like both 0% and 95% on a clearly visible enemy at close range. If you can indentify this mod as the cause, please tell me. If you KNOW how to improve this mod, please do it, i\'m no longer modding for FO3. If you make any changes to my mod and want to release them, please give credit. Also a shout would be nice, thanks. the_philanthropy: Fast VATS http://www.fallout3nexus.com/downloads/file.php?id=1650 Jay: Fast but Dramatic VATS http://www.fallout3nexus.com/downloads/file.php?id=2764 MacNokker: VATS MCE (but dont use with this mod, doesnt work so well) http://www.fallout3nexus.com/downloads/file.php?id=161

📊 Mod Details

Game
Fallout3 Mods
Author
Volek
Version
0.1
Downloads
549
Endorsements
32
Category
Gameplay Effects and Changes
Created
3/2/2010
Updated
3/2/2010

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