Snakes Bandana
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 3.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #206 of 437 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Name: Snake\'s Bandana Version: 0. 2 Date: 05/10/2009 Author(s): ayuforever Source: http://fallout3nexus.com/downloads/file.php?id=6163 Description: Wearing Snake\'s Bandana gives the user infinite ammo. Location: This mod makes \"Snake\'s Bandana\" available in a locked safe at Fort Bannister that can only be opened with a key looted/pickpocketed off of Commander Jabsco. Alternatively, use the following codes with the console (XX represents the Mod Index number, found next to the File category in FOMM): Snake\'s Bandana XX00154C Install: 1. Copy the textures folder and .esp file to (install folder)\\Fallout 3\\Data\\. Overwrite any older files, if present. 2. Start the Launcher, click \'Data Files\', place a checkmark beside the .esp file(s). Usage: Equip Snake\'s Bandana for infinite ammo. Ammunition that is fired (not dropped or sold to vendors) will be replenished at the cost of Action Points. AP will actually be drained into the negative numbers if your weapon fires fast enough. Notes: This is my second mod! This version of Snake\'s Bandana aligns itself more to the Fallout 3 ethos. It\'s no longer available from Moira. What would she be doing with it in the first place? As described above, it is now in the possesson of the Talon Company mercenaries holed up at Fort Bannister. You can find it in the Commanding Officer\'s Quarters. A note about the AP cost. This was done to balance the mod. If you unload a whole lotta ammo really fast, chances are you\'ll burn your AP into the negative numbers. Keep that in mind if you\'re a heavy VATS user. And just so there\'s no confusion, AP is burned for rounds fired, not time equipped, so you can run around with it equipped all the time. One last thing, there\'s a valentine in there for any fellow MGS fans. See if you can spot it. Please feel free to contact me (by following the link below) or leaving a comment with suggestions or any bugs found. ^_^ History: 0. 2, 05/10/2009 - Nerfed the mod with AP consumption, changed the location of \"Snake\'s Bandana.\" 0. 1, 05/06/2009 - Initial release My mods: Stealth Camouflage - http://fallout3nexus.com/downloads/file.php?id=6102 M9 Tranquilizer Pistol - http://www.fallout3nexus.com/downloads/file.php?id=6693 Contact: http://whspr.me/1gw Credits: FOKensington, for the blue bandana re-tex (http://fallout3nexus.com/downloads/file.php?id=988). tangoprime, for inspiring me to put the bandana in the possession of Talon Company. Licensing/Legal: You must contact me and obtain my permission before re-packaging any part of this mod.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- ayuforever
- Version
- 0.2
- Downloads
- 1,171
- Endorsements
- 43
- Category
- Gameplay Effects and Changes
- Created
- 5/7/2009
- Updated
- 5/28/2009
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