respawn6hours
⚪ Last updated 2008🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #169 of 403 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
✅ -----------------------------------------------------------
✅ This is a mod to increase difficulty of game
✅ Creatures levels in almost all areas are now up to 100
✅ (the creatures will still stay at approx level of character)
✅ It\'s a simple redoing of some of the G. E. C. K. S options
✅ What you get
every 6 hours Creatures may respawn now as well as places that were once fully cleared have same creatures re-spawn
- -----------------------------------------------------------
- This is a mod to increase difficulty of game
- Creatures levels in almost all areas are now up to 100
- (the creatures will still stay at approx level of character)
- It\'s a simple redoing of some of the G. E. C. K. S options
- What you get
- Creatures re-spawn about every 6 hours instead of 73
- Areas that would no longer have people/creatures such as Megalomart now have Raiders come back.
- Upto level 100 creatures around the world (difficult is based on your level)
- This should not invalidate any save game.
- Tested in various areas bug-free
- Major quest areas = no general respawn except the 6 hour creature RANDOM creature respawn.
- This does not appear to respawn Quest Creatures such as Bohemoths nor does it respawn loot.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- myself
- Version
- N/A
- Downloads
- 2,919
- Endorsements
- 83
- Category
- Gameplay Effects and Changes
- Created
- 12/13/2008
- Updated
- 12/13/2008
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