Republic of Dave House

⭐ — (27 endorsements) 📥 692 downloads 📌 v1.0 📅 4/11/2009
⚪ Last updated 2009

By chevyordeath · Buildings

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/12/2009 📅 Created: 4/11/2009

🔍 Analysis

  • 👍 3.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #51 of 304 Buildings mods in this game by downloads

📋 About This Mod

A small house mod for the Republic of Dave. Now version 1.0

Republic of Dave House Mod - Version 1. 0 ++Introduction++ Wandering around the wastes, I always find myself thinking \"I need more places to stash my loot and ecscape the harshness of the Wastes\". I finally broke down and decided to do my own house mod. This is my first ever released mod and I hope you enjoy it. ++What it does?++ This mod adds a house to the North East corner of The Republic of Dave. The house offers ample room for storage, a bed to rest your character, and an infirmary that a medicaly minded character can use to stay healthy. I have tried my best to make the house look like it \'Belongs\' in the Republic of Dave. I think you will find this mod offers a very nice retreat from the Wastes for your character. ++Changes from . 01++ The mod has moved from . 01 to 1. 0 and should be fully functional. Version . 01 was very basic and just let people see what I was up to. Version 1. 0 is far more complete and I have tested it extensively to ensure optimal functionality. //IMPORTANT// If you are using version . 01 of my mod, PLEASE, remove all your belongings from the house before upgrading to version 1. 0 . I have changed numerous containers and modified the interrior of the house to make it more visually appealing. Going forward, you should never have to do this, as I do not plan to change anything in the house going forward. Other changes include... Added a brand new infirmary for the character to use if they have a medicine skill at or above 50. Medicaly inclined characters will benefit from this house! This infirmary is unique from \'My First Infirmary\' that you can buy for your Megaton or Tenpenny tower house. It uses it\'s own scripts and will not effect the other infirmaries in any way. More storage! I have added a safe, and a different desk. A radio! My mod now features a radio that plays the Enclave station! The interior has been re-decorated to feel further furnished. I still left empty areas for the player to decorate as well. I have modifed the exterior suroundings of the house. The house now looks like it belongs in the Republic of Dave. The resident mechanic of The Republic of Dave, Bob, will now do repairs to your house just like he has already done with other buildings in town! I have redone the NavMesh completely in the north east corner of The Republic of Dave. NPCs should be able to move around freely in that area and should not get stuck any where. I have created NavMesh in the interior of the house. This means that you should be able to bring companions into the house and they should navigate the interior just fine, without getting stuck any where! ++Going Forward++ I believe at it\'s current state my mod is complete. The interior and the exterior will not change unless bugs should arise (I have done extensive testing already). How ever. I am going to be expirementing with custom NPCs, quests, and my own voice acting. If I get to the point that I feel I ca

📊 Mod Details

Game
Fallout3 Mods
Author
chevyordeath
Version
1.0
Downloads
692
Endorsements
27
Category
Buildings
Created
4/11/2009
Updated
4/12/2009

🔧 How to Install Fallout 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.

Keep browsing — more Fallout 3 mods await

📋 All Fallout 3 Mods 🏆 Top 25 📂 More Buildings 👤 More by chevyordeath 🔎 Similar Mods 🌐 Best Buildings (All Games) 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods