Remote Mines
⚪ Last updated 2009Preview
🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #164 of 418 Weapons mods in this game by downloads
📋 About This Mod
Remotely detonated mines. Place some mines, stand back and detonate!
Remote Mines V0. 9 by SpeedyB What this is: These mines are remotely detonated. I used the unused cryo mine model and added an antenna, I also used the FEV canister model and editied it to make the detonator. How it works: You place a mine, activate it and arm it. Then you use the detonator to set them off (they go off one at a time so I suggest you hotkey the detonator and tap the button until they have all gone off) How to install: Place the Meshes folder and the RemoteMines.esp into your fallout data folder, then activate in Fomm or the launcher. Where to get them: several merchants (weapon caravan, moira, flack n shrapnal, the trder at tenpenny, etc.) The detonator needs to be bought. Mines can also be found in containers (mine boxes) Known bugs: Extreamly Extensive use MIGHT cause save game bloat (this will be fixed by next realease if it is a problem) If you notice any let me know. Use: Feel free to use this however you want just credit me if you use it in another mod.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- SpeedyB64
- Version
- 0.9
- Downloads
- 1,251
- Endorsements
- 48
- Category
- Weapons
- Created
- 4/6/2009
- Updated
- 4/6/2009
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