NV Player View Killcam

⭐ — (43 endorsements) 📥 798 downloads 📌 v1.1 📅 4/6/2020
⚪ Last updated 2020

By Jake1702 · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/23/2020 📅 Created: 4/6/2020

🔍 Analysis

  • 👍 5.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #435 of 437 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Recreation of NV's "player view" killcam mode

Requirements

Fallout Script Extender


Description

Some people find the real-time combat killcam that was introduced in Fallout: New Vegas annoying. While it can be annoying on cinematic mode, I find the "player view" mode to be just perfect. Rather than zooming in on your downed enemy it simply applies a 3. 5 second "slow-motion" effect to the game once all enemies in a group are downed. This very simple mod recreates that effect.


Customization

As of 1. 1, the following can be customized:

  • []Killcam Duration can be changed by typing "Set KCDuration To x" in console, where x is a decimal value in seconds. Default is 3. 5.

    []Killcam Slowdown Multiplier can be changed by typing "Set KCTimeMultiplier To x" in console, where x is a decimal value of percentage to multiply time by. E.g. 0. 5 would set the speed to 50% normal. Default 0. 1. Yes, this technically means you can make the Killcam speed up the game, but I can not think of any Earthly reason you would want to.

    []Killcam Cooldown can be changed by typing "Set KCCooldown To x" in console, where x is a decimal value in seconds. Default is 20.

    These may be changed to ini settings in the future.


    • []Does not take companion kills into account like New Vegas. However, I don't see that as a bad thing, because that can get particularly intrusive. This is just meant to add a little cinematic satisfaction to the game, nothing more.

      []If you kill an enemy from a group and then flee, once your status changes to , the killcam effect will occur. There's nothing I can particularly do about that, but hopefully you won't be fleeing that many fights anyway. EDIT: Well, I may have thought of a way, but it's gonna take some work to implement and test and I feel lazy at the moment.

      []Actors that do not go hostile (i.e. their names don't turn red) will not trigger the Killcam.

    • One-shot kills will not trigger the Killcam.

📊 Mod Details

Game
Fallout3 Mods
Author
Jake1702
Version
1.1
Downloads
798
Endorsements
43
Category
Gameplay Effects and Changes
Created
4/6/2020
Updated
4/23/2020

🔧 How to Install Fallout 3 Mods

Download from Nexus Mods.

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