NV Player View Killcam
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 5.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #435 of 437 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Recreation of NV's "player view" killcam mode
Requirements
Fallout Script Extender
Description
Some people find the real-time combat killcam that was introduced in Fallout: New Vegas annoying. While it can be annoying on cinematic mode, I find the "player view" mode to be just perfect. Rather than zooming in on your downed enemy it simply applies a 3. 5 second "slow-motion" effect to the game once all enemies in a group are downed. This very simple mod recreates that effect.
Customization
As of 1. 1, the following can be customized:
-
[]Killcam Duration can be changed by typing "Set KCDuration To x" in console, where x is a decimal value in seconds. Default is 3. 5.
[
]Killcam Slowdown Multiplier can be changed by typing "Set KCTimeMultiplier To x" in console, where x is a decimal value of percentage to multiply time by. E.g. 0. 5 would set the speed to 50% normal. Default 0. 1. Yes, this technically means you can make the Killcam speed up the game, but I can not think of any Earthly reason you would want to.[]Killcam Cooldown can be changed by typing "Set KCCooldown To x" in console, where x is a decimal value in seconds. Default is 20.
These may be changed to ini settings in the future.
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[]Does not take companion kills into account like New Vegas. However, I don't see that as a bad thing, because that can get particularly intrusive. This is just meant to add a little cinematic satisfaction to the game, nothing more.
[]If you kill an enemy from a group and then flee, once your status changes to , the killcam effect will occur. There's nothing I can particularly do about that, but hopefully you won't be fleeing that many fights anyway. EDIT: Well, I may have thought of a way, but it's gonna take some work to implement and test and I feel lazy at the moment.
[]Actors that do not go hostile (i.e. their names don't turn red) will not trigger the Killcam.
- One-shot kills will not trigger the Killcam.
-
[]Does not take companion kills into account like New Vegas. However, I don't see that as a bad thing, because that can get particularly intrusive. This is just meant to add a little cinematic satisfaction to the game, nothing more.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Jake1702
- Version
- 1.1
- Downloads
- 798
- Endorsements
- 43
- Category
- Gameplay Effects and Changes
- Created
- 4/6/2020
- Updated
- 4/23/2020
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