Minigun_VATS_Rebalance_1_01
⚪ Last updated 2008🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #338 of 418 Weapons mods in this game by downloads
📋 About This Mod
Mainly it raises the bullets-per-burst in VATS mode by 50% for all minigun-type weapons, including the named ones.
WHAT IT IS 1. It changes the number of rounds per VATS shot from 8 to 12 for all 4 minigun type weapons. (Normal, laser, and named variants of both.) Since that\'s the whole _point_ of miniguns: low damage per shot, but can spray lots of ammo. And they already work like that in real time, I see no reason why in VATS anyone would spin it up for just a short controlled burst. Plus, they already cost more AP per VATS shot than, say, a SMG, are heavier, cost more to repair and need more ammo. I see no problem with them doing more damage too. Plus, you also pay for it with more ammo and reloading more often. A full ammo belt is now only enough for 20 shots instead of 30. 2. It _marginally_ raises the damage per shot of both the normal and named minigun, but they still remain a lot less powerful than the laser ones. The balancing factor for it is, well, that the mutants and enclave troopers using them against you also got a minor damage upgrade. WHERE TO GET IT It changes the existing weapons. Just get one like before. Or if you already had one, it will automatically be upgraded. HOW TO INSTALL IT Search for \"set bInvalidateOlderFiles=0\" in your Fallout3.ini file and change it to \"set bInvalidateOlderFiles=1\", if you haven\'t done so already. Extract the archive in your Fallout3\\Data folder. Add the MinigunVATSRebalance.esp to the list of plugin files via the launcher, as usual. ARCHIVE INVALIDATION You don\'t need to add anything to the archive invalidation file, since it doesn\'t replace any of the existing textures, meshes or sounds. Rejoyce. HOW TO UNINSTALL IT 1. Remove the esp from the list of active plugins in the launcher. 2. Delete plugin itself. COMPATIBILITY It will conflict with anything which changes the same guns, except retextures. It should be compatible with anything else. VERSION HISTORY 1. 01: Actually does what it says :P (It was actually 10 per shot in 1. 0 for 3 of them.) 1. 0: First release.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Moraelin
- Version
- 1.01
- Downloads
- 911
- Endorsements
- 39
- Category
- Weapons
- Created
- 11/21/2008
- Updated
- 11/21/2008
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