Merchants Can Always Be Invested In

⭐ ⭐ (115 endorsements) 📥 2,346 downloads 📌 vv1.1 📅 12/29/2008
⚪ Last updated 2009

By axman36 · NPC

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/18/2009 📅 Created: 12/29/2008

🔍 Analysis

  • 👍 4.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #49 of 85 NPC mods in this game by downloads

📋 About This Mod

Merchants always can be invested in, and their brahmin and guard stick to him better if resurrected.

Basically, what this does is make it impossible for Uncle Roe to refuse to invest in someone, even after they died, allowing you to resurrect them and still invest in them. It also makes it so that their Brahmin and Caravan Guard will follow them better. There is also a mod included with it that makes all the merchants, their guards, and their Brahmin essential. So far there has been only one well known bug for me, and that is the point that Uncle Roe would want to run outside, but other then that, I don\'t think he has a problem. I haven\'t tested him with Superhuman Gambit yet, but he should be fine as I changed nothing on that script. If you are trying to resurrect the guard through \"Prid guardreferenceID\" then use \"moveto player\" you might notice he isn\'t going to you. The reason why is because his script was made to disable after the merchant died. I made it so he no longer does this after the merchant dies, but to fix the problem, simply \"prid referenceID\" that caravan guard\'s, then use \"Enable\" to make him come back. Here are the reference IDs for all the merchants, caravan guards, and brahmin. Just \"Prid ReferenceID\" and choose \"moveto player\" and then \"Resurrect\" to get them back. It goes, Name of Merchant: Merchant ID Caravan Guard ID Brahmin ID Alright, here they are. Crazy Wolfgang: 63C07 52bc2 2d598 Crow: 63C05 52bc3 2d599 Doc Hoff: 63C06 52bbf 2d59a Lucky Harith: 63C08 52bc1 2d59b Here is how you would go about bringing back lost traders. 1. First Open your console in an outdoor area, I recommend Canterbury itself because it is part of their route. 2. Type in \"Prid ReferenceID\" for the merchant himself(The top one of the three IDs), then hit enter. 3. Type in \"Enable\", then hit enter. 4. Type in \"Resurrect\", then hit enter. 5. Type in \"moveto player\" then hit enter. 6. Exit the console to make sure he appears. 7. Next, use \"Prid ReferenceID\" for the caravan guard(The second of the three IDs) 8. Follow steps 3-6, (Type in \"enable\" \"resurrect\" and then \"moveto player\") 9. Next use \"Prid ReferenceID\" for the Brahmin(The third of the three IDs) 10. Follow steps 3-6 (Type in \"enable\" \"resurrect\" and then \"moveto player\") For an example, Ill use Crazy Wolfgang. 1. Open the console in Canterbury Commons. 2. Type in \"Prid 63C07\" and hit enter. 3. Put in \"Enable\" and hit enter. 4. Put in \"Resurrect\" and hit enter. 5. Put in \"moveto player\" and hit enter. 6. Type in \"Prid 52bc2\" 7. Put in \"Enable\", \"Resurrect\", and \"moveto player\" 8. Type in \"Prid 2d598\" 9. Put in \"Enable\", \"Resurrect\", and \"moveto player\" This should bring back the whole caravan of Crazy Wolfgang. Instructions like this example are in a text file with the two mods. Another note I\'d like to say, 3 days after you invest in the merchant, the merchant will upgrade his inventory to his new expanded inventory.

📊 Mod Details

Game
Fallout3 Mods
Author
axman36
Version
v1.1
Downloads
2,346
Endorsements
115
Category
NPC
Created
12/29/2008
Updated
6/18/2009

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