Mechanist Armor upgrade for RobCo Mechanist Edition and FWE
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #108 of 197 Armour mods in this game by downloads
📋 About This Mod
This Mod enhances the RobCo Certified Mechanist Edition: The Mechanist costume which player builds himself through its quest remains the classic armor, while the Mechnist uses a new, more professional suit. The effects of both armor sets
Introduction
(If you dont want to read my maniac ramblings, go directly to the "Stats and Balancing" section)
When I build my own "The Mechanist Suit" through the quest of the TheTalkieToasters RobCo Certified Mechanists Edition mod, I found it dissatisfying that the Mechanist from the Superhuman Gambit quest uses the exact same Armor: They look the same, they give the same benefits. That is'nt very immersive and i wanted MORE! So the heroic quest for this mod began...
This mod does not only introduce a new set of armor, it also changes their benefits. My aim was to make them apropriate gadget costumes for a robot wrangling tech geek super hero figure, as well as prime equipment for a RobCo Certifieds perks based playthrough.
Most important, both armor suits grant the benefits introduced by RobCo Mechanist Edition: they make robots allies, they give acces to the robot buffing hero poses and NEW: they increas your robot cap! (Of course in any combination, including the Mechanist Powerarmor).
The Mechanist received a new set of armor that looks more professional and has better stats, as he is the fulltime nerd spending all his time beeing the Mechanist and hanging out in the workshop. Uncle Roe does say afterall that he did build himself some mechanical armor. The Armor you build yourself through the RobCo mod is the classic version.
As I have no skills in making new armor myself, I looked for a suitable replacer and decided for the VaultTec Power Armor as the helmet looks quite robotic and the chest part is similar to the original mechanist suit:
https://www.nexusmods.com/newvegas/mods/41279/?
You will have to download that mod, but only drop the meshes and textures folders in FO3 data folder.
Stats and Balancing:
General special effects :
- []Wearing both Suits (in any combination) will make Robots friendly (Robot Faction, Talon Robots etc are stil hostile; This is a RobCo Certified mechanist Edition functionality, I only ported it to the new Armor)
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[]NEW: Both Suits increas your robot cap by 1 (any combination, except for the Mechanist Power Armor, it gives +2)
New Armor Set Stats:
The new suit will be in line with the Heavy Combat Armor Mark II from FWE, but heavier (think of it that it is made out of an aluminium alloy, looks similar to power armor, but is lighter, less protective and wears dow faster)
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[]Weight and DR are both 38, (5 and 8 for the helmet)
[
]Armor effects: +5 Repair, +5 Energy Weapons, -1 Agility[]Helmet effects: + 1 Perception, - 1 Charisma
[]New special Effects: Wearing both the Helmet and the Suit gives you the Perk "Hero Gatgets". It enables Nightvision and allows you to deactivate robots while sneaking - The Mec
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[]Weight and DR are both 38, (5 and 8 for the helmet)
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Jojo
- Version
- 1.0
- Downloads
- 564
- Endorsements
- 20
- Category
- Armour
- Created
- 1/18/2020
- Updated
- 1/18/2020
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