Instance - A True Bullet Time Mod

⭐ — (49 endorsements) 📥 1,901 downloads 📌 v1.1 📅 10/14/2010
⚪ Last updated 2010

By Dark122490 · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/15/2010 📅 Created: 10/14/2010

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #343 of 403 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

A mod that allows you to toggle Instance, the ability to slow down projectiles to the point of simply walking around them or picking up objects to deflect them. See the video.

Instance - A true \'bullet-time\' slow-motion mod to Fallout 3. Created by Dark122490 Instance(FO3 Only).esp - version 1. 0 - October 14th, 2010 WARNING - I suggest you have a backup save file or save a file before installing this mod. Just in case. - WARNING Watch the video! ========= Updates - ========= v1. 1 - You can now hotkey mouse buttons to Instance. ============== Requirements - ============== FOSE IS v1. 1 IS REQUIRED!!! IT IS NOT AN OPTION. http://fose.silverlock.org/download/fose_v1_2_beta2. 7z I\'m unsure about the Fallout 3 version, but I tested it on v1. 7 and it works fine. ============== Installation - ============== 1. Extract files from archive. 2. Copy the single file: Instance (FO3 Only).esp to (Your Install Folder)\\Fallout 3\\ Data\\ 3. Start Fallout 3 Launcher, click \"Data Files\" and check according esp or use Fallout Mod Manager (recommended) and check the according esp. ================ Uninstallation - ================ Although I didn\'t test this, I suggest you turn Instance off, save, and simply delete the esp file from the directory in which you installed it. (See warning above) ===================== General Information - ===================== First of all, I never intended to make this public. It was a heavily personalized mod at one point but I decided to just upload it to see if anyone would be interested in using it. In a nutshell, this slows all projectiles in Vanilla Fallout 3 (currently no DLC support) to a speed such that you can see the bullet itself, walk or run to dodge enemy fire and even pick up objects (with default Z key) and deflect the bullets with them. I realize its not very practical because 90% of you have already downloaded and extensively used modded weaponry. Obviously, my mod will not encompass your weapons because I don\'t know what mods you use! Thus, only all Vanilla (default) weapons in game will be affected. (Note, this also affects projectiles of \'weapons\' you can\'t use such as Sentry Bot autolasers or various security Turrets). Upon starting/loading a game, you will receive a Misc item called Instance. Open your PipBoy and press a key to bind for the toggle functionality. To reset binding, drop the item (watch where it bounces to...) and pick it up. Open your Pipboy again and press a key to bind. (Those familiar with The Human Catapult mod will know exactly what to do.) =========== Specifics - =========== -All bullets are 1% of their original speed. Projectiles that had a lower speed than default 10,000 were also lowered to a speed of 100. Changing already slow projectiles down to 1% would effectively cause them to stand still, which isn\'t much fun. -Currently, no DLCs are supported. The amount of projectiles in FO3 alone was quite a lot. Adding the DLCs will take some time. -No mods are supported. If you have ANY mod that changes projectile functionality or statistics (namely tracer percent chance, projec

📊 Mod Details

Game
Fallout3 Mods
Author
Dark122490
Version
1.1
Downloads
1,901
Endorsements
49
Category
Gameplay Effects and Changes
Created
10/14/2010
Updated
10/15/2010

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